This advanced course takes you deep into asset creation, focusing on complex 3D modeling and how to integrate these assets into Unreal Engine 5. Starting in Blender, you’ll model intricate props such as ornamental torches, modular walls, and unique environmental elements. You’ll explore advanced techniques like using emissive maps, setting up animated torch flames, and optimizing lighting for realism. Through step-by-step lessons, you’ll create and refine your assets with proper UV unwrapping, node-based material setups, and flicker lighting effects to bring them to life.
Advanced Asset Creation and Unreal Engine Integration
Dieser Kurs ist Teil von Spezialisierung Blender 3 to Unreal Engine 5 — Dungeon Modular Kitbash
Dozent: Packt - Course Instructors
Bei enthalten
Empfohlene Erfahrung
Was Sie lernen werden
Evaluate and apply advanced texture, material, and collision techniques in Unreal Engine 5
Design and construct complex environments using modular pieces
Integrate and optimize assets for Unreal Engine 5 environments through analysis and application
Master advanced 3D modeling techniques in Blender by creating detailed assets
Kompetenzen, die Sie erwerben
- Kategorie: PBR materials
- Kategorie: 3D game development
- Kategorie: advanced asset creation
- Kategorie: 3D Animation
- Kategorie: Unreal Engine 5
Wichtige Details
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Oktober 2024
7 Aufgaben
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In diesem Kurs gibt es 18 Module
In this module, we will focus on creating ornamental torches to light up the dungeon. You will design handles and holders, and finish the model by adding emissive textures that will make the torch tips glow, enhancing the atmosphere of the dungeon.
Das ist alles enthalten
3 Videos2 Lektüren
In this module, you will learn how to animate a flame for the torches using Blender. The lesson will cover how to create a realistic flicker effect, adding dynamic light to your dungeon scene.
Das ist alles enthalten
1 Video
In this module, we will focus on setting up a node system to control the flame material. You will learn how to link the textures and parameters to create a realistic fire effect, bringing more life to your torch models.
Das ist alles enthalten
1 Video1 Aufgabe
In this module, we will take our torch assets to the next level by adding light flicker and flame embers. You'll also finalize your dungeon modular pack, ensuring that it is well-organized and ready for use in your 3D scenes.
Das ist alles enthalten
3 Videos
In this module, we will start building the dungeon layout, focusing on the sewer system and first rooms. You will learn how to structure the environment using modular pieces, creating areas like a library and armory for a complete dungeon design.
Das ist alles enthalten
5 Videos
In this module, you will explore creative ways to use modular pieces, building complex environments like underflooring, kitchens, and prisons. You will also finish the main dungeon build, refining the overall level design.
Das ist alles enthalten
5 Videos1 Aufgabe
In this module, we will bring life to the dungeon by placing torches throughout the environment. You’ll learn how to use lighting effectively to create atmosphere and direct player movement.
Das ist alles enthalten
1 Video
In this module, we will focus on camera setup within Blender. You’ll learn how to compose scenes that highlight the key features of the dungeon and enhance the visual impact of your environment.
Das ist alles enthalten
1 Video
In this module, we will explore rendering techniques, comparing the Eevee and Cycles X render engines. You will learn how to choose the right renderer for different parts of your project, optimizing visual quality and performance.
Das ist alles enthalten
2 Videos1 Aufgabe
In this module, we will focus on organizing assets using Blender’s collections system. You will group kitbash items into collections, making it easier to manage and export them for use in Unreal Engine.
Das ist alles enthalten
1 Video
In this module, you will learn how to prepare and export your assets from Blender to Unreal Engine 5. You will ensure all origin points and transforms are set correctly for seamless integration into UE5.
Das ist alles enthalten
2 Videos
In this module, we will introduce Unreal Engine 5, covering how to create a new project, navigate the user interface, and import your Blender assets into a new level.
Das ist alles enthalten
4 Videos1 Aufgabe
In this module, you will import your 3D assets into Unreal Engine and set up basic materials. You will also create emissive shaders for the torches and replace default materials to match your custom textures.
Das ist alles enthalten
3 Videos
In this module, we will bring the kitbash assets into your Unreal Engine scene and organize them to build a cohesive environment. You’ll also learn how to tweak colors and materials to fine-tune the atmosphere.
Das ist alles enthalten
3 Videos
In this module, we will focus on setting up mesh collisions in Unreal Engine. You will learn how to create both simple and complex collision shapes for your assets, ensuring they interact smoothly in the game engine.
Das ist alles enthalten
3 Videos1 Aufgabe
In this module, we will build a dynamic environment for the dungeon, using a skybox and lava material. You will learn how to create a realistic lava effect and set up motion for added realism.
Das ist alles enthalten
4 Videos
In this module, we will start building the lower floors of the dungeon, focusing on the sewer system and modular staircases. You’ll learn how to use kitbash assets to create a cohesive lower dungeon section.
Das ist alles enthalten
2 Videos
In this module, we will focus on creating the ground floor section of the dungeon, including corridors and larger rooms like the library. You will learn how to use modular assets to structure the environment and adjust viewpoints to streamline the design process.
Das ist alles enthalten
3 Videos1 Lektüre2 Aufgaben
Dozent
von
Empfohlen, wenn Sie sich für Software Development interessieren
The State University of New York
University of Colorado System
University of Colorado System
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Häufig gestellte Fragen
Yes, you can preview the first video and view the syllabus before you enroll. You must purchase the course to access content not included in the preview.
If you decide to enroll in the course before the session start date, you will have access to all of the lecture videos and readings for the course. You’ll be able to submit assignments once the session starts.
Once you enroll and your session begins, you will have access to all videos and other resources, including reading items and the course discussion forum. You’ll be able to view and submit practice assessments, and complete required graded assignments to earn a grade and a Course Certificate.