University of London
3D Interaction Design in Virtual Reality
University of London

3D Interaction Design in Virtual Reality

This course is part of Virtual Reality Specialization

17,321 already enrolled

Included with Coursera Plus

Gain insight into a topic and learn the fundamentals.
4.6

(134 reviews)

Intermediate level
Some related experience required
Flexible schedule
Approx. 12 hours
Learn at your own pace
94%
Most learners liked this course
Gain insight into a topic and learn the fundamentals.
4.6

(134 reviews)

Intermediate level
Some related experience required
Flexible schedule
Approx. 12 hours
Learn at your own pace
94%
Most learners liked this course

Details to know

Shareable certificate

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Assessments

6 assignments

Taught in English

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This course is part of the Virtual Reality Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
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  • Gain a foundational understanding of a subject or tool
  • Develop job-relevant skills with hands-on projects
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There are 4 modules in this course

Welcome to Week 1! In this week, we will cover interaction in VR. You will discover different types of interaction, and how interaction works with different HMDs. We'll end the week by introducing you to this MOOC's project.

What's included

11 videos5 readings2 assignments3 discussion prompts

Welcome to Week 2! This week, we'll cover moving around in VR. We'll look at physical navigation, such as walk-in-place, and virtual navigation, such as teleportation. You will end the week by beginning your project, and submitting your work in progress.

What's included

9 videos3 readings1 assignment1 peer review

Welcome to Week 3! This week, we will be looking at interacting with objects in VR. We'll cover topics such as interacting with objects within reach, hyper-natural interaction, and magic interaction. We'll then move on to physics interaction, and how this works in VR.

What's included

13 videos2 readings2 assignments

Welcome to Week 4! In the final week of this MOOC, we'll be looking at challenges in VR interaction, and user interfaces in VR. You'll begin by learning about graphical user interfaces in VR, including abstract interfaces and diegetic and non-diegetic UI, before moving on to designing VR interaction.

What's included

9 videos5 readings1 assignment1 peer review1 discussion prompt

Instructor

Instructor ratings
4.8 (17 ratings)
Prof Sylvia Xueni Pan
University of London
5 Courses130,359 learners

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Recommended if you're interested in Design and Product

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Learner reviews

4.6

134 reviews

  • 5 stars

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    5.97%

  • 2 stars

    1.49%

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Showing 3 of 134

SZ
5

Reviewed on Dec 23, 2017

CT
5

Reviewed on Jul 13, 2018

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4

Reviewed on Nov 16, 2022

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