University of Alberta
Agile Planning for Software Products
University of Alberta

Agile Planning for Software Products

Kenny Wong

Instructor: Kenny Wong

66,741 already enrolled

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Gain insight into a topic and learn the fundamentals.
4.8

(2,023 reviews)

12 hours to complete
3 weeks at 4 hours a week
Flexible schedule
Learn at your own pace
93%
Most learners liked this course
Gain insight into a topic and learn the fundamentals.
4.8

(2,023 reviews)

12 hours to complete
3 weeks at 4 hours a week
Flexible schedule
Learn at your own pace
93%
Most learners liked this course

What you'll learn

  • Create effective plans for software development

  • Map user requirements to developer tasks

  • Assess and plan for project risks

  • Apply velocity-driven planning techniques

Details to know

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Assessments

5 assignments

Taught in English

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This course is part of the Software Product Management Specialization
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There are 4 modules in this course

Welcome to the first module! In this module, you will be learning some basic principles that you will need for effective planning. You will start this module off with an introduction to planning. You will then learn about how planning, and the approach you take to planning, can reduce uncertainty in your project. We will then move onto learning how to breakdown a project into small, manageable pieces, and how to organize those pieces. Finally, we will go over the differences between estimates, targets, and commitments. Together, these lessons will build a good base for learning planning techniques at both the release and iteration level.

What's included

7 videos6 readings1 assignment1 peer review

Welcome to module 2! Now that you’ve gotten your feet wet with general principles in project planning, let’s talk about some specific ways that you can use to implement those techniques. We’ll first discuss the concepts of story points and velocity, then move into how time boxing can be used to improve your project efficiency. We’ll then introduce the Gantt chart, a basic tried and true method of visualizing project tasks. We’ll finish off with techniques for planning your project at a release level, which will set the stage for iteration planning in the next module.

What's included

6 videos7 readings1 assignment1 peer review

This module will be focusing on planning techniques at the iteration or sprint level. You will start by looking at various techniques for estimating task time. You will then look at task dependencies in more detail. This will come in handy when you learn two visual planning charts--the Critical Path Method chart, and the PERT chart. Finally, you will learn the process for creating an iteration plan. By the end of this module, you will have the tools you need to plan sprints or iterations for development.

What's included

6 videos2 readings1 assignment1 peer review

You’ve made it to the last module, congratulations! Here, we’re going to talk about what can cause projects to fail. We’ll start off by discussing common causes of failures, including anti-patterns. Then, you’ll learn how to assess risks, looking at their likelihood and potential impact on the project. We’ll end on an optimistic note by leaving you with strategies for intervening when risks present themselves and avoiding those risks to begin with.

What's included

8 videos4 readings2 assignments

Instructor

Instructor ratings
4.8 (171 ratings)
Kenny Wong
University of Alberta
12 Courses428,697 learners

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Recommended if you're interested in Software Development

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4.8

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