This class will teach you the fundamentals of augmented reality (AR), and how to build an AR experience using ARCore. Through the four week course, you'll learn:
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Introduction to Augmented Reality and ARCore
Instructor: Google AR & VR
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There are 4 modules in this course
In this module, you'll be introduced to the basics of augmented reality and some surrounding context-- how and why it was developed, and how it compares to and differs from its technological cousin, virtual reality. You will also learn more about the current industry landscape, the hardware needed to view AR content, and how people are using AR today.
What's included
11 videos2 readings2 assignments1 discussion prompt
In this module we’ll dive into the hardware components inside mobile devices that power augmented reality, and you'll discover ways in which AR assets can feel real and keep users immersed. You'll learn about ARCore features that help make a digital object behave as though it exists in a real world space, as well as a few constraints facing AR today.
What's included
18 videos5 readings2 assignments1 discussion prompt
In this section you’ll dive into a few specific examples of how AR applications are being used in the real world. You’ll learn about the strengths and current constraints of the ARCore platform, user considerations, and basic AR interaction options. You’ll also gain more knowledge about the tools and team you’ll need to build an AR app.
What's included
9 videos6 readings2 assignments1 discussion prompt
In this last module we’ll dive deeper into some important elements of augmented reality and bring them to life with existing ARCore apps. You’ll also learn more about how to create 3D assets for AR with tools like Google Poly and Unity, as well as discover further resources to continue your augmented reality learning journey.
What's included
11 videos6 readings2 assignments1 discussion prompt
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Recommended if you're interested in Mobile and Web Development
University at Buffalo
Universitat Autònoma de Barcelona
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