In this project-centered course you will build a modern software hierarchy, designed to enable the translation and execution of object-based, high-level languages on a bare-bone computer hardware platform. In particular, you will implement a virtual machine and a compiler for a simple, Java-like programming language, and you will develop a basic operating system that closes gaps between the high-level language and the underlying hardware platform. In the process, you will gain a deep, hands-on understanding of numerous topics in applied computer science, e.g. stack processing, parsing, code generation, and classical algorithms and data structures for memory management, vector graphics, input-output handling, and various other topics that lie at the very core of every modern computer system.
Build a Modern Computer from First Principles: Nand to Tetris Part II (project-centered course)
Instructor: Shimon Schocken
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There are 9 modules in this course
What's included
2 videos1 reading1 programming assignment
What's included
10 videos1 reading1 programming assignment
What's included
11 videos1 reading1 programming assignment
What's included
10 videos1 reading1 programming assignment
What's included
11 videos1 reading1 peer review
What's included
10 videos1 reading1 programming assignment
What's included
12 videos1 reading1 programming assignment
What's included
14 videos1 reading1 programming assignment
What's included
4 videos
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Frequently asked questions
Nand to Tetris Part I and Nand to Tetris Part II are two separate and stand alone courses. Although it is recommended to take Part I before taking Part II, you can take any of these courses, in any order that suites you.
The only requirement is programming ability at the level acquired in typical introduction to computer science courses.
We expect learners to submit assignments in any version of Java, or Python. We will assume that you have basic programming ability in these languages, including a basic ability to understand and write simple object-based programs.