What Does MVP Stand For? It’s Not What You Think.
October 7, 2024
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This course is part of Unity Android Game Development — Build Seven 2D and 3D Games Specialization
Instructor: Packt - Course Instructors
Included with
Recommended experience
Advanced level
Ideal for intermediate to advanced developers, this course focuses on game monetization, social features, and complex project development.
Recommended experience
Advanced level
Ideal for intermediate to advanced developers, this course focuses on game monetization, social features, and complex project development.
Utilize C# scripting to implement advanced game mechanics in Unity
Examine the steps to develop and publish intricate 2D and 3D games
Assess the effectiveness of social features in enhancing user engagement
Design and integrate various social features to increase player interaction and retention
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September 2024
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Elevate your Unity skills with advanced game projects, C# scripting tutorials, and social feature integration. This course covers monetization, leaderboard creation, and intricate game development for aspiring developers. Begin with monetization strategies, integrating Unity, AppLovin, and Chartboost ads, and learn to show ads at optimal times using PlayerPrefs.
Advance to social feature integration, mastering leaderboards and achievements to boost player engagement. Detailed lectures guide you through setting up leaderboards and achievements. The C# scripting crash course covers basics like variables and loops to complex topics like collision detection and coroutine handling. Practical projects, including 2D and 3D games, ensure hands-on experience. By the end, you'll have a portfolio of advanced games with social features and monetization, ready for publication. Ideal for intermediate to advanced developers with basic Unity and C# knowledge, this course offers practical tutorials, hands-on projects, comprehensive resources, and community support.
In this module, we will cover techniques to monetize your games effectively. You will learn to integrate Unity, AppLovin, and Chartboost ads, and how to strategically display ads to maximize player engagement and revenue.
4 videos2 readings
In this module, we will create social features for your games, such as leaderboards and achievements. You'll learn to set up and integrate these features, upload APKs, and link your game to services like Google Play for enhanced player engagement.
6 videos
In this extensive module, we will dive into C# scripting for Unity, covering everything from basic syntax to advanced scripting techniques. You'll learn to create, manage, and manipulate game objects, implement game mechanics, and understand essential programming concepts like loops, arrays, and functions.
38 videos1 assignment
In this module, we will explore the basics of Unity Android game development. You'll learn to build and run your first Android game, implement various input controls, and design responsive user interfaces for a seamless mobile gaming experience.
8 videos
In this module, we will create a 2D Brick Breaker game from scratch. You'll set up the game environment, develop essential gameplay mechanics like paddle movement and ball bounce, and implement scoring and user interface elements.
15 videos
In this module, we will develop a 2D Racing game. You will design the game setup, create mechanics for car movement and control, and implement features like enemy cars, collision handling, and game UI elements for an engaging racing experience.
24 videos1 reading2 assignments
Packt helps tech professionals put software to work by distilling and sharing the working knowledge of their peers. Packt is an established global technical learning content provider, founded in Birmingham, UK, with over twenty years of experience delivering premium, rich content from groundbreaking authors on a wide range of emerging and popular technologies.
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Yes, you can preview the first video and view the syllabus before you enroll. You must purchase the course to access content not included in the preview.
If you decide to enroll in the course before the session start date, you will have access to all of the lecture videos and readings for the course. You’ll be able to submit assignments once the session starts.
Once you enroll and your session begins, you will have access to all videos and other resources, including reading items and the course discussion forum. You’ll be able to view and submit practice assessments, and complete required graded assignments to earn a grade and a Course Certificate.
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