Packt
Dungeon Design Mastery and Advanced Unreal Engine Techniques
Packt

Dungeon Design Mastery and Advanced Unreal Engine Techniques

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Gain insight into a topic and learn the fundamentals.
Advanced level

Recommended experience

11 hours to complete
3 weeks at 3 hours a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Advanced level

Recommended experience

11 hours to complete
3 weeks at 3 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Create complex dungeon environments using modular assets

  • Design and implement interactive blueprints and particle effects for game functionality

  • Optimize lighting, visuals, and post-processing to enhance scene quality

  • Build and evaluate fully interactive game levels using advanced Unreal Engine 5 techniques

Details to know

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Recently updated!

October 2024

Assessments

6 assignments

Taught in English

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This course is part of the Blender 3 to Unreal Engine 5 — Dungeon Modular Kitbash Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
  • Learn new concepts from industry experts
  • Gain a foundational understanding of a subject or tool
  • Develop job-relevant skills with hands-on projects
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There are 14 modules in this course

In this module, we will focus on designing more complex dungeon rooms, starting with an armory. You’ll learn to work with elevation, diagonal walls, and advanced layout techniques, finishing the room by quickly assembling assets from your kitbash pack.

What's included

3 videos2 readings

In this module, you will continue building the dungeon, focusing on creating rooms with elevated designs like a pantry and prison. You’ll learn how to adapt assets for different purposes and enhance the scene with custom lighting and structure manipulation.

What's included

4 videos

In this module, we will explore the creation of hidden rooms and passages, like treasure hallways. You’ll learn how to use colliders to manage player movement and how to merge various dungeon sections to create a cohesive environment.

What's included

3 videos1 assignment

In this module, we will finish the key elements of the dungeon by adding decorative details such as bottom walls and door arches. You will learn to enhance the symmetry and structure of your dungeon, preparing it for the final interactive elements.

What's included

2 videos

In this module, you will learn how to create interactive doors using blueprints in Unreal Engine 5. You’ll animate the doors, configure activation distances, and add intuitive feedback like text prompts when players approach the door.

What's included

6 videos

In this module, we will explore how to cut custom holes into meshes using Boolean tools, focusing on practical applications like manhole floor covers. This lesson will give you the ability to customize your dungeon assets.

What's included

1 video1 assignment

In this module, you will design and animate water materials for the dungeon's sewer system. You’ll learn how to create realistic water effects, set custom parameters, and adjust the flow to match your level’s needs.

What's included

5 videos

In this module, we will focus on creating waterfalls in the sewer section using both mesh modeling and the Niagara particle system. You will fine-tune the settings to achieve a realistic and continuous water effect.

What's included

3 videos

In this module, we will create splash effects to complement the sewer waterfall. You’ll learn how to set up and animate particles using Niagara, giving your waterfall and sewer system a more immersive and realistic touch.

What's included

5 videos1 assignment

In this module, you will explore fluid simulations to create realistic fire effects for torches. You’ll set up and adjust fluid dynamics, then bake the simulation for optimized performance in-game.

What's included

4 videos

In this module, you will create detailed fire particle systems for torches, including flame and ember effects. You’ll learn how to set up particle emitters and fine-tune their appearance to achieve a more dynamic and immersive flame effect.

What's included

3 videos

In this module, you’ll create a blueprint for your torch that includes fire particles, lighting, and flicker effects. You’ll also explore how to create multiple variations of the torch with different flame characteristics.

What's included

3 videos1 assignment

In this module, we will finalize the dungeon by placing light sources and decorative elements like rocks. You’ll learn how to position assets for both aesthetic appeal and functional lighting.

What's included

2 videos

In this final module, you will adjust the overall visuals of your dungeon scene by setting up advanced lighting and color grading using Unreal Engine 5’s post-process volume. This will bring out the final aesthetic of your level and ensure it looks polished and professional.

What's included

2 videos1 reading2 assignments

Instructor

Packt - Course Instructors
Packt
331 Courses5,756 learners

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Packt

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