What Does MVP Stand For? It’s Not What You Think.
October 7, 2024
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This course is part of Unreal Engine 5 - The Intermediate Course Specialization
Instructor: Packt - Course Instructors
Included with
Recommended experience
Intermediate level
This course is ideal for game developers and 3D artists with basic knowledge of Unreal Engine or 3D modeling.
Recommended experience
Intermediate level
This course is ideal for game developers and 3D artists with basic knowledge of Unreal Engine or 3D modeling.
Create dynamic materials using inputs, blend modes, and shading models.
Apply advanced texture techniques like UV mapping and bump maps.
Leverage nodes to design interactive and animated visual effects.
Build reusable, efficient workflows with material functions and layers.
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February 2025
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Master the art of materials and textures in Unreal Engine 5 and elevate your game design skills. This course provides an in-depth understanding of Unreal Engine's material system, equipping you with the knowledge to create stunning, realistic environments. Learn to apply techniques that enhance visual storytelling and improve player immersion.
The course begins with an overview of materials, textures, and their inputs. You’ll explore key concepts like normal maps, anisotropy, and blend modes. By mastering tools like the Material Editor Toolbar and material instances, you’ll gain the confidence to create dynamic and efficient materials for game development. Next, you’ll dive deeper into advanced topics such as shading models, water materials, texture masking, and material layers. Through practical examples, you’ll learn how to use math and input data expressions, material functions, and UV mapping to achieve intricate and functional designs. Nodes like rotator, panner, and time will teach you how to bring your materials to life with dynamic effects. This course is ideal for aspiring game developers, 3D artists, and professionals looking to refine their Unreal Engine expertise. Basic knowledge of 3D modeling and texturing is recommended. Whether you’re a beginner or have some experience, you’ll find this course a valuable addition to your skillset.
In this module, we will explore the fundamental principles of Unreal Engine 5's material system. You will gain an understanding of its capabilities and how it forms the foundation for creating immersive and visually stunning game environments.
1 video2 readings
In this module, we will dive deep into the tools and techniques for creating advanced materials and textures in Unreal Engine 5. You’ll learn about the essential features of the Material Editor, explore shading models, and discover powerful workflows like material instances and dynamic textures to optimize your game development process.
27 videos1 reading1 assignment
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Yes, you can preview the first video and view the syllabus before you enroll. You must purchase the course to access content not included in the preview.
If you decide to enroll in the course before the session start date, you will have access to all of the lecture videos and readings for the course. You’ll be able to submit assignments once the session starts.
Once you enroll and your session begins, you will have access to all videos and other resources, including reading items and the course discussion forum. You’ll be able to view and submit practice assessments, and complete required graded assignments to earn a grade and a Course Certificate.
If you complete the course successfully, your electronic Course Certificate will be added to your Accomplishments page - from there, you can print your Course Certificate or add it to your LinkedIn profile.
This course is one of a few offered on Coursera that are currently available only to learners who have paid or received financial aid, when available.
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Yes. In select learning programs, you can apply for financial aid or a scholarship if you can’t afford the enrollment fee. If fin aid or scholarship is available for your learning program selection, you’ll find a link to apply on the description page.
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