Elevate your game development skills with advanced Unity techniques covering monetization, game art creation, and building complex games. Start by mastering Unity ads, setting up interstitial and rewarded video ads to generate revenue.
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Monetization, Advanced Techniques, and Game Art Creation
This course is part of Unity Android Game Development — Build Seven 2D and 3D Games Specialization
Instructor: Packt - Course Instructors
Included with
Recommended experience
What you'll learn
Identify the steps to set up and display interstitial and rewarded video ads
Develop and implement advanced game mechanics in Unity
Examine and manage game projects using version control tools
Build and monetize multiple advanced Unity games from start to finish
Skills you'll gain
Details to know
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September 2024
3 assignments
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There are 6 modules in this course
In this module, we will explore how to monetize your games using Unity Ads. You'll learn to set up ads, display interstitial and rewarded video ads, and effectively reward players for ad engagement with practical examples.
What's included
5 videos2 readings
In this module, we will create game art assets tailored for a Fruit Ninja-style game. You will design fruit sprites, implement cut fruit animations, and create other essential game assets such as splash effects and a wooden background.
What's included
5 videos
In this module, we will build a Fruit Ninja game from scratch. You'll focus on mechanics like touch swipe and colliders, and learn to add, spawn, and animate game elements including fruits and bombs.
What's included
10 videos1 assignment
In this module, we will create a 3D Flick Soccer game. You will design the soccer field, add ball and swipe controls, and integrate special effects and audience elements to enhance the game's realism.
What's included
8 videos
In this module, we will develop a 3D runner game. You will set up a 3D player model, create animations for running and jumping, and design immersive game levels with a smooth camera follow feature.
What's included
8 videos
In this module, we will delve into version controlling using tools like Bitbucket, GitHub, and SourceTree. You will learn the fundamentals of cloning, creating repositories, and branching your game projects, ensuring efficient project management and collaboration.
What's included
5 videos1 reading2 assignments
Instructor
Offered by
Recommended if you're interested in Mobile and Web Development
Michigan State University
University of Colorado System
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Frequently asked questions
Yes, you can preview the first video and view the syllabus before you enroll. You must purchase the course to access content not included in the preview.
If you decide to enroll in the course before the session start date, you will have access to all of the lecture videos and readings for the course. You’ll be able to submit assignments once the session starts.
Once you enroll and your session begins, you will have access to all videos and other resources, including reading items and the course discussion forum. You’ll be able to view and submit practice assessments, and complete required graded assignments to earn a grade and a Course Certificate.