University of Colorado Boulder
UX and Interface Design for Embedded Systems
University of Colorado Boulder

UX and Interface Design for Embedded Systems

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Gain insight into a topic and learn the fundamentals.
4.3

(16 reviews)

Intermediate level

Recommended experience

Flexible schedule
Approx. 11 hours
Learn at your own pace
Build toward a degree
Gain insight into a topic and learn the fundamentals.
4.3

(16 reviews)

Intermediate level

Recommended experience

Flexible schedule
Approx. 11 hours
Learn at your own pace
Build toward a degree

What you'll learn

  • Identify strengths, weaknesses, attributes, and user interaction limitations of embedded interface components

  • Describe common human characteristics that impact UX

  • Examine UX designs in terms of guidelines from heuristics, principles, and laws

  • Describe key considerations for UX testing

Details to know

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Assessments

5 quizzes

Taught in English

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This course is part of the Embedded Interface Design Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
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  • Develop job-relevant skills with hands-on projects
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There are 5 modules in this course

An introduction to User Experience (UX), User Interface (UI), and usability concepts and definitions as they relate to embedded systems and interface development in particular and in general. Includes a comparison of formal UX studies vs. the discount methods reviewed in the class for practical work on UX in design projects. Also a look at some human characteristics that impact the design of embedded interfaces.

What's included

9 videos1 quiz1 discussion prompt

A walk through early planning and analysis stages for UX projects: why the planning matters, methods that can be used. Introduces the Work Breakdown Structure (WBS) as a key approach to scope project tasks. Also includes an early look at potential interface components that may be used in embedded designs.

What's included

6 videos1 quiz1 peer review

Focus for this module is on user research - understanding who the users are, what are they trying to accomplish, how can your interface design support and delight them. We review a number of approaches to structuring, performing, and documenting user research, including a special focus on personas of different types and on use cases, both in text and in UML (Unified Modeling Language) graphical formats.

What's included

6 videos1 quiz1 peer review

This module looks at integrating user needs, tasks, and concerns into our UX and UI design work. Standard methods for UX design will be presented, with a particular focus on usability heuristics, a proven approach to assessing and improving an interface design, and on various forms of sketching, an important design tool for every design engineer's toolkit.

What's included

6 videos1 quiz1 peer review

This final module looks at ways to verify the embedded interface designs we've created are acceptable and valid to our users. A number of common testing and related UX methods are reviewed, with some detailed looks at the use of industry standard surveys, like the SUS (System Usability Scale), and the application of statistics to support qualitative UX work with some quantitative measures where needed.

What's included

7 videos1 quiz1 peer review

Instructor

Instructor ratings
4.0 (7 ratings)
Bruce Montgomery, PhD, PMP
University of Colorado Boulder
4 Courses13,239 learners

Offered by

Recommended if you're interested in Design and Product

Build toward a degree

This course is part of the following degree program(s) offered by University of Colorado Boulder. If you are admitted and enroll, your completed coursework may count toward your degree learning and your progress can transfer with you.¹

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4.3

16 reviews

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Reviewed on Mar 17, 2023

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