Software Development Life Cycle (SDLC) is the process of developing software through planning, requirement analysis, design, implementation, testing, and maintenance. This course focuses on the project planning and analysis/design phases of SDLC, and you will learn about different architectural patterns and design patterns to solve common problems in software design. It covers project planning, scheduling, and cost estimating, which are the principal tasks of software project managers.
Software Engineering: Software Design and Project Management
This course is part of Software Engineering Specialization
Instructor: Kenneth W T Leung
Sponsored by HKUST
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There are 6 modules in this course
Welcome to the first module of this course! In this module, you will learn: (1) The purpose and importance of system analysis and design. (2) The major activities that take place during system analysis and design. (3) How to realize design goals and deal with the implementation environment. (4) What are architectural patterns and design patterns and when to use them.
What's included
4 videos3 readings1 assignment
In this module, you will learn: (1) How to use a state machine diagram to describe the behavior inside an object.
What's included
2 videos3 readings1 assignment
In this module, you will learn: (1) A design pattern is a general reusable solution to a commonly occurring problem in software design. (2) Strategy Pattern. (3) Observer Pattern.
What's included
3 videos3 readings1 assignment
In this module, you will learn: (1) Mediator Pattern. (2) Proxy Pattern. (3) Bridge Pattern. (4) Singleton Pattern. (5) Factory Pattern. (6) When to use design patterns. (7) Anti Patterns.
What's included
5 videos3 readings1 assignment
In this module, you will learn: (1) The quality assurance process and the central process activities of quality assurance, quality planning and quality control. (2) The quality assurance process and the central process activities of quality assurance, quality planning and quality control. (3) The principles of software development process improvement and why process improvement is worthwhile.
What's included
4 videos1 reading1 assignment
In this module, you will learn: (1) The principal tasks of software project managers. (2) The need of project planning in all software projects. (3) Requirements for staffing and scheduling in software projects. (4) Techniques for estimating the size and cost of software development. (5) Project tracking and control.
What's included
3 videos1 reading1 assignment
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