In this course you will learn how to design and prototype user interfaces to address the users and tasks identified in user research. Through a series of lectures and exercises, you will learn and practice paper- and other low-fidelity prototyping techniques; you will learn and apply principles from graphic design, including design patterns; you will learn to write a design rationale; and you will learn how to design for specific populations and situations, including principles and practices of accessible design.



Prototyping and Design
This course is part of User Interface Design Specialization



Instructors: Loren Terveen
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(393 reviews)
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There are 5 modules in this course
A brief introduction to the topic and course structure.
What's included
2 videos
An introduction to prototyping, including paper and tool-based prototyping.
What's included
9 videos1 assignment1 peer review
An introduction to design principles from graphic design, interaction design patterns, and two examples of commercial design guidelines and standards.
What's included
9 videos1 assignment
An introduction to universal design, with specific lectures focused on particular impairments, limitations, and populations.
What's included
9 videos1 assignment
A look at several important and challenging design contexts and how interfaces can address those contexts.
What's included
5 videos1 assignment
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393 reviews
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Reviewed on Aug 25, 2017
it is great . I thank the teachers who helped me with this knowledge
Reviewed on Sep 2, 2017
I had problems doing the prototyping assignment, but I had so much fun!
Reviewed on Oct 14, 2017
Excellent course...opens the mind and gives a lot of ideas..
Recommended if you're interested in Computer Science
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