The Blueprint Visual Scripting system in Unreal Engine is a visual programming language that uses a node-based interface to create gameplay elements. The node-based workflow provides designers with a wide range of scripting concepts and tools that are generally only available to programmers. In addition, Blueprint-specific markup available in Unreal Engine's C++ implementation provides programmers with a way to create baseline systems that designers can extend. This is primarily aimed at first- and second-year undergraduates interested in engineering or science, along with high school students and professionals with an interest in programming.
Blueprint Scripting
This course is part of Epic Games Game Design Professional Certificate
Instructor: Ryan Laley
Sponsored by BrightStar Care
(10 reviews)
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13 assignments
September 2024
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There are 4 modules in this course
In this module, learners will be introduced to Blueprints, Unreal Engine's visual programming language that uses a node-based interface to create gameplay elements.
What's included
20 videos4 assignments1 discussion prompt
In this module, you will learn about traces, the way that Blueprints communicate with each other in Unreal Engine, and combine traces and triggers to build additional interactive elements for a video game.
What's included
15 videos3 assignments1 discussion prompt
In this module learners will be introduced to actors, pawns, and characters, and how to utilize input actions to communicate between the input system and their project's code. An Input Action can be anything that an interactive character might do, like jumping or opening a door, or it can be used to indicate user input states, like holding a button that changes walking movement to running. Learners will create their own custom logic for a video game character.
What's included
8 videos1 assignment
In this module learners will be introduced to how create mechanics in video games and devise their own solutions for gameplay. This will include completing a simplified inventory system and management of said system.
What's included
7 videos5 assignments1 peer review1 discussion prompt
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Reviewed on Nov 3, 2024
Thanks Ryan! I learned some very useful knowledge in this course. I am much more comfortable with event dispatchers now as well :)
Recommended if you're interested in Computer Science
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