In this course, you’ll dive deep into the world of Unreal Engine 5, learning how to design and implement AAA-quality game vehicles. Starting with the basics, you'll explore the Matrix City sample and learn how to source and import vehicles into Unreal. You’ll also go step-by-step through customizing cars, including input mapping, camera rotations, and adding immersive sounds and visuals that bring your game environment to life.
Unreal Engine 5 - Make AAA Game Vehicles
Instructor: Packt - Course Instructors
Sponsored by Coursera Learning Team
Recommended experience
What you'll learn
Implement Blueprints to create functional vehicle systems.
Break down the process of tweaking car performance and integrating sound effects.
Assess the effectiveness of vehicle design and performance in-game scenarios.
Develop fully functional, AAA-quality vehicles using Unreal Engine 5.
Details to know
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3 assignments
October 2024
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There are 7 modules in this course
In this module, we will provide an overview of the course, discussing the key areas you’ll be learning, such as vehicle setup, physics, and customization in Unreal Engine 5. You’ll also get a preview of the tools and workflows that will guide the entire process of building professional-grade game vehicles.
What's included
1 video1 reading
In this module, we will guide you through the process of setting up a basic car within Unreal Engine 5, starting from sourcing cars and importing them from Blender to Unreal. You will also learn how to map vehicle controls, customize camera movements, and add sound effects. By the end of this section, you will have a fully functional car with custom features, including a speed meter and essential blueprints.
What's included
10 videos
In this module, we will focus on the core vehicle statistics that affect in-game performance. You’ll learn how to add friction for realistic tire-road contact, set up engine parameters for speed and acceleration, and fine-tune suspension and steering to ensure smooth and responsive vehicle control. These elements will give your game vehicles realistic physics and improved handling dynamics.
What's included
4 videos
In this module, we will explore how to adjust key vehicle statistics, such as speed and handling, to perfect the in-game performance. You will also learn to add brake lights and implement logic for players to enter and exit vehicles smoothly. These enhancements will ensure a more dynamic and interactive gameplay experience.
What's included
3 videos1 assignment
In this module, we will focus on enhancing the sensory impact of your vehicles by adding sound and particle effects. You’ll learn how to create realistic sounds for car impacts and skidding, as well as how to generate tire smoke during sharp turns or acceleration. These additions will make your game vehicles feel more dynamic and visually engaging.
What's included
2 videos
In this module, we will dive into adding essential racing mechanics, such as visual checkpoints and a timer system. You’ll learn how to build and place checkpoints for players to pass through, as well as how to set up timer logic to measure race duration. These features will allow you to create engaging racing challenges and improve the overall competitive experience.
What's included
3 videos1 assignment
In this module, we will summarize the entire course, revisiting the major concepts and techniques you've learned, from basic vehicle setup to advanced features like sound effects and racing logic. This final overview will help solidify your understanding and prepare you for further exploration of Unreal Engine 5’s powerful tools for game vehicle development.
What's included
1 video1 assignment
Instructor
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