This course is the third course in the specialization about learning how to develop video games using the C++ programming language and the Unreal game engine on Windows or Mac.
C++ Class Development
This course is part of C++ Programming for Unreal Game Development Specialization
Instructor: Dr. Tim "Dr. T" Chamillard
Sponsored by Louisiana Workforce Commission
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(17 reviews)
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There are 4 modules in this course
In this module, you'll learn about abstraction, which is all about deciding what details matter (and what details don't) as we develop a solution to a particular problem. You'll also learn how to design and implement a console app class.
What's included
15 videos9 readings1 programming assignment1 discussion prompt
In this module, we'll look more closely at how functions work, including how parameters work and how we return a value from a function.
What's included
9 videos2 readings1 programming assignment1 discussion prompt
In this module, you'll learn how to design and implement a class for use in an Unreal game. You'll also learn about strings and how we can use them in both console apps and Unreal games.
What's included
12 videos6 readings1 programming assignment1 discussion prompt
In this module, you'll (finally!) take a closer look at how pointers work in both C++ and Unreal. You'll also learn how to add sound effects to your Unreal games.
What's included
7 videos3 readings1 assignment1 discussion prompt
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Reviewed on May 6, 2022
Great course for learning C++ Classes and Object Oriented Programming and how to use that knowledge in Unreal Games
Recommended if you're interested in Computer Science
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