This course is the second course in the specialization about learning how to develop video games using the C++ programming language and the Unreal game engine on Windows or Mac.
More C++ Programming and Unreal
This course is part of C++ Programming for Unreal Game Development Specialization
Instructor: Dr. Tim "Dr. T" Chamillard
Sponsored by PTT Global Chemical
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(33 reviews)
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There are 4 modules in this course
In this module, you'll learn about the selection control structure. Selection is really useful because it lets us decide which code we want to execute based on some condition.
What's included
12 videos8 readings1 programming assignment1 discussion prompt
In this module, you'll learn how to process mouse, keyboard, and gamepad input in Unreal. This is hugely important, because doing this lets the player actually interact with the game!
What's included
6 videos4 readings1 assignment1 discussion prompt
In this module, you'll learn about the iteration control structure. The iteration control structure (which some people call looping) lets us repeatedly execute code a certain number of times or until some condition is false. You'll see why this is really useful as you work your way through the module materials.
What's included
7 videos3 readings1 programming assignment1 discussion prompt
In this module, you'll learn about C# arrays and containers and the Unreal container we'll regularly use in our Unreal games. Arrays and containers let us store multiple values in a single variable, which is very helpful in our games.
What's included
11 videos5 readings1 programming assignment1 discussion prompt
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Reviewed on Oct 3, 2022
Some of the stuff can be improved by moving to unreal 5
Reviewed on Apr 23, 2022
instructional videos are engaging, content is good, explainations are thorough, and teacher is fun. 11/10 would rate higher if i could; this guy is awesome.
Recommended if you're interested in Computer Science
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