Build Wireframes and Low-Fidelity Prototypes is the third course in a certificate program that will equip you with the skills you need to apply to entry-level jobs in user experience (UX) design. In this course, you’ll continue to design a mobile app for your professional UX portfolio. You’ll start by creating storyboards and getting familiar with the basics of drawing. Then, you'll create paper wireframes and digital wireframes using the design tool Figma. You’ll also create a paper prototype and a digital low-fidelity prototype in Figma.
Build Wireframes and Low-Fidelity Prototypes
This course is part of Google UX Design Professional Certificate
Instructor: Google Career Certificates
Top Instructor
Sponsored by YC Regional Economic Development Center
327,327 already enrolled
(8,914 reviews)
What you'll learn
Create storyboards to come up with ideas about solutions to user needs.
Create wireframes on paper and digitally in the design tool Figma.
Build paper prototypes to create interactive designs.
Design low-fidelity prototypes in Figma.
Details to know
Add to your LinkedIn profile
10 quizzes, 3 assignments
See how employees at top companies are mastering in-demand skills
Build your Design and Product expertise
- Learn new concepts from industry experts
- Gain a foundational understanding of a subject or tool
- Develop job-relevant skills with hands-on projects
- Earn a shareable career certificate from Google
Earn a career certificate
Add this credential to your LinkedIn profile, resume, or CV
Share it on social media and in your performance review
There are 3 modules in this course
Welcome to the world of wireframes! You'll start by learning how to use research findings to inform ideation during the design process. Next, you'll create two types of storyboards: big picture and close-up. Then, you'll draw your first wireframes, and you'll explore the benefits of wireframing. Keep in mind that at this point in the design process, you should have lots of ideas for designs that address real user needs. You want to refine those ideas, and wireframing can help you do that.
What's included
10 videos11 readings4 quizzes1 assignment
This is an action-packed part of the course where you'll draw wireframes for a mobile app! First, you'll draw lots of wireframes on paper. Then, you'll transition to digital wireframes in the design tool Figma. You'll even learn directly from Figma about how to best use their tool. Finally, you'll apply Gestalt Principles, like similarity, proximity, and common region, to your wireframes.
What's included
10 videos6 readings3 quizzes1 assignment
You've gone through the first three stages of the design process: empathize, define, and ideate. Now, you'll enter the fourth stage of the design process: prototype. First, you'll create a paper prototype of your mobile app. Then, you'll transition to a digital low-fidelity prototype in Figma. In addition, you'll explore ways to recognize potential bias in your designs and learn how to avoid deceptive patterns.
What's included
13 videos15 readings3 quizzes1 assignment1 plugin
Instructor
Offered by
Why people choose Coursera for their career
Learner reviews
Showing 3 of 8914
8,914 reviews
- 5 stars
88.95%
- 4 stars
9.24%
- 3 stars
1.06%
- 2 stars
0.27%
- 1 star
0.45%
Open new doors with Coursera Plus
Unlimited access to 7,000+ world-class courses, hands-on projects, and job-ready certificate programs - all included in your subscription
Advance your career with an online degree
Earn a degree from world-class universities - 100% online
Join over 3,400 global companies that choose Coursera for Business
Upskill your employees to excel in the digital economy