- Event-Driven Programming
- Video Game Development
- Computer Programming
- Object Oriented Programming (OOP)
- C# (Programming Language)
- Unity Engine
- Debugging
- File Management
- UI Components
- Software Design Patterns
- Data Import/Export
Intermediate Object-Oriented Programming for Unity Games
Completed by Paulo Ogando Gulias
December 2, 2024
52 hours (approximately)
Paulo Ogando Gulias's account is verified. Coursera certifies their successful completion of Intermediate Object-Oriented Programming for Unity Games
Skills you will gain

