- Typography
- Color Theory
- Mockups
- Animations
- Layout Design
- Usability Testing
- Technical Communication
- Interaction Design
- User Centered Design
- Prototyping
- Figma (Design Software)
- Design Elements And Principles
Create High-Fidelity Designs and Prototypes in Figma
Completed by Matt Raebel
December 16, 2024
19 hours (approximately)
Matt Raebel's account is verified. Coursera certifies their successful completion of Create High-Fidelity Designs and Prototypes in Figma
What you will learn
Build mockups and high-fidelity prototypes in the design tool Figma.
Define and apply common visual design elements and principles.
Demonstrate how design systems can be used to organize, standardize, and enhance designs.
Understand the role of design critique sessions and feedback while iterating on designs.
Skills you will gain

