- Video Game Development
- Game Design
- Programming Principles
- Software Architecture
- Unity Engine
- C# (Programming Language)
- Object Oriented Design
- Graph Theory
- Software Design Patterns
- Algorithms
- Data Structures
- Debugging
Data Structures and Design Patterns for Game Developers
Completed by Jesse Titus
April 11, 2019
22 hours (approximately)
Jesse Titus's account is verified. Coursera certifies their successful completion of Data Structures and Design Patterns for Game Developers
Skills you will gain

