- Typography
- Figma (Design Software)
- Mockups
- User Interface (UI) Design
- Animations
- Usability Testing
- Prototyping
- User Experience Design
- Design Reviews
- Design Elements And Principles
- Color Theory
- Technical Communication
Create High-Fidelity Designs and Prototypes in Figma
Completed by Dylan Telquist Cazden
May 1, 2024
19 hours (approximately)
Dylan Telquist Cazden's account is verified. Coursera certifies their successful completion of Create High-Fidelity Designs and Prototypes in Figma
What you will learn
Build mockups and high-fidelity prototypes in the design tool Figma.
Define and apply common visual design elements and principles.
Demonstrate how design systems can be used to organize, standardize, and enhance designs.
Understand the role of design critique sessions and feedback while iterating on designs.
Skills you will gain

