- Application Development
- Augmented and Virtual Reality (AR/VR)
- Unity Engine
- 3D Assets
- Augmented Reality
- Unreal Engine
- Prototyping
- Interaction Design
- User Research
- Human Computer Interaction
- User Experience Design
- Web Development Tools
Developing AR/VR/MR/XR Apps with WebXR, Unity & Unreal
Completed by Apoorvo Ghosal
July 25, 2024
32 hours (approximately)
Apoorvo Ghosal's account is verified. Coursera certifies their successful completion of Developing AR/VR/MR/XR Apps with WebXR, Unity & Unreal
What you will learn
Create basic and immersive VR scenes in WebXR or Unity.
Create marker-based and marker-less AR scenes in WebXR or Unity.
Understand fundamental concepts and techniques for advanced XR applications.
Develop XR applications with ethics, accessibility, and privacy in mind.
Skills you will gain

