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October 7, 2024
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3D Modeling & Game Assets with Blender & Unreal 5. This course will guide you through the process of creating a detailed 3D medieval windmill prop, from Blender modeling fundamentals to advanced rendering and importing into Unreal Engine 5. Learn how to design realistic textures, materials, and animations, turning your 3D model into a polished game asset.
Instructor: Packt - Course Instructors
Included with
Recommended experience
Beginner level
This course is for intermediate 3D artists familiar with Blender. Prior Unreal Engine knowledge is a bonus but not required.
Recommended experience
Beginner level
This course is for intermediate 3D artists familiar with Blender. Prior Unreal Engine knowledge is a bonus but not required.
Apply realistic materials and textures to 3D models.
Demonstrate the process of exporting and setting up assets in Unreal Engine 5.
Analyze and troubleshoot complex 3D models for errors and optimization.
Evaluate the quality of game assets and produce portfolio-ready renders.
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October 2024
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This course takes you on a comprehensive journey from the basics of 3D modeling in Blender to importing a game-ready medieval windmill into Unreal Engine 5. Starting with a solid foundation in Blender's UI, you'll move step by step, learning how to structure and model complex 3D assets. From creating the grey box and working with references to applying intricate textures, you'll gain a deep understanding of essential tools like seams, sharps, and booleans.
As the course progresses, you'll master more advanced techniques, such as creating realistic wood and stone materials, using Blender's nodes, and preparing UVs. The course delves into architectural integrity, showing you how to design supports, balconies, and walkways with realism in mind. You'll also gain practical experience in troubleshooting mesh issues and ensuring your model is structurally sound, which are vital skills for any 3D artist.
In the final section, you'll export your model to Unreal Engine 5, learning how to import your windmill, apply materials, and render. By the end, you'll have a high-quality 3D game asset, ready for your portfolio or real projects.
This course is designed for intermediate-level 3D artists who have a basic understanding of Blender and are looking to expand their skillset. Familiarity with Blender's interface and modeling principles is required. Knowledge of Unreal Engine is a bonus but not necessary, as the course covers the essentials of importing and rendering in UE5.
Applied Learning Project
The projects in this course guide learners through creating a detailed 3D medieval windmill, applying materials, and exporting it into Unreal Engine 5. By completing these projects, learners will solve the authentic problem of creating game-ready assets, developing skills in 3D modeling, texturing, and rendering to produce a fully functional asset for real-world use or portfolio showcases.
Create a 3D medieval windmill asset using Blender, integrating professional-level techniques.
Apply realistic materials and shaders to models, enhancing texture quality and authenticity.
Analyze UV mapping and node-based texturing workflows to optimize texture placement and efficiency.
Evaluate the process of exporting 3D models from Blender to Unreal Engine 5, ensuring seamless integration.
Design advanced 3D architectural props for games using Blender, incorporating intricate modeling techniques.
Apply realistic textures and UV mapping strategies to enhance the visual quality of models.
Utilize booleans, SVGs, and advanced Blender tools to create detailed, accurate architectural models.
Analyze and troubleshoot complex meshes, improving modeling efficiency and workflow optimization.
Construct complex structural elements and apply advanced texturing techniques to 3D props.
Develop dynamic animations for 3D models, setting them up for realistic movement.
Integrate optimized materials and models into Unreal Engine 5, ensuring efficient performance.
Evaluate and refine portfolio-ready renders using Blender’s rendering engines to showcase high-quality visuals.
Packt helps tech professionals put software to work by distilling and sharing the working knowledge of their peers. Packt is an established global technical learning content provider, founded in Birmingham, UK, with over twenty years of experience delivering premium, rich content from groundbreaking authors on a wide range of emerging and popular technologies.
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This course is completely online, so there’s no need to show up to a classroom in person. You can access your lectures, readings and assignments anytime and anywhere via the web or your mobile device.
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Yes! To get started, click the course card that interests you and enroll. You can enroll and complete the course to earn a shareable certificate, or you can audit it to view the course materials for free. When you subscribe to a course that is part of a Specialization, you’re automatically subscribed to the full Specialization. Visit your learner dashboard to track your progress.
Yes. In select learning programs, you can apply for financial aid or a scholarship if you can’t afford the enrollment fee. If fin aid or scholarship is available for your learning program selection, you’ll find a link to apply on the description page.
When you enroll in the course, you get access to all of the courses in the Specialization, and you earn a certificate when you complete the work. If you only want to read and view the course content, you can audit the course for free. If you cannot afford the fee, you can apply for financial aid.
This Specialization doesn't carry university credit, but some universities may choose to accept Specialization Certificates for credit. Check with your institution to learn more.
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