3ds Max Architecture: Model, Texture & Light
Completed by RONNA TOLENTINO CRUZ
July 2, 2026
7 hours (approximately)
RONNA TOLENTINO CRUZ's account is verified. Coursera certifies their successful completion of 3ds Max Architecture: Model, Texture & Light
What you will learn
Model detailed interior assets using Editable Poly, primitives, symmetry, Shell, chamfering, and TurboSmooth.
Apply UVW mapping, PBR textures, and Multi/Sub-Object materials to create realistic interior surfaces.
Configure glass, skylight, global illumination, and photometric lighting to produce photorealistic interior renders.
Skills you will gain
- Category: Object-Relational Mapping
- Category: Project Controls
- Category: C and C++
- Category: Design
- Category: Build Tools
- Category: 3D Modeling
- Category: LESS
- Category: 3D Assets
- Category: Autodesk
- Category: AI Workflows
- Category: Visualization (Computer Graphics)
