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There are 6 modules in this course
Creativity is a widely acclaimed attribute. A range of creativity tools are available that rely on creativity principles to enable systematic idea generation. This module builds on the first module where various types of brainstorming were introduced along with the creativity diamond framework which provides a guide to which type of creative approach to use. Here we will introduce systematic creativity tools that can be used to provoke a wide range of ideas that might not normally arise and can be used to augment your innate creativity.
WHAT YOU WILL LEARN
• Familiarity with a range of approaches to creativity
• The principles of morphological analysis for generating ideas
• the principles of invention
• To be able to identify the recommended principles of invention for a given scenario of improving and worsening features
• How to use the SCAMPER creative idea provocation tool
• Use of the creativity diamond framework to guid what approach to creativity to use
SKILLS YOU WILL GAIN
• Familiarity with a range of approaches applied to creativity
• Systematic idea generation and creativity
• Being able to use a morphological chart to develop a range of solutions
• How to produce a morphological chart
• use of the TRIZ contradiction matrix in identifying principles of invention for resolving contradictions in problem solving
• Application of the SCAMPER creative idea provocation tool
There are various creative tools that can be used to provoke a series of ideas that might not normally come to mind. This week you will learn the principles of Morphological Analysis and apply the tool in various life scenarios, from design to developing movie plotlines, whilst developing a more systematic approach to idea generation.
By representing a generic solution to an opportunity or challenge through subsystems and producing a chart that includes options for each subsystem, a morphological chart can be used to enable selection of a series of potential ideas. The tool uses combinational creativity to present a potential idea depending on the selection you make. This week we will explore the use of morphological charts for a number of applications. In addition, we will also explore how the charts are generated and how software can be used to reduce the large number of potential solutions.
Introduction to the principles and use of a morphological analysis chart•0 minutes
Morphological analysis applied to plot generation•3 minutes
Group application of morphological analysis to plot generation•9 minutes
Renewable energy options (self-marking)•1 minute
Housing Archetypes (self-marking)•1 minute
Software is available•15 minutes
2 readings•Total 20 minutes
Plotlines and associated archetypes•10 minutes
Production of a morphological analysis chart•10 minutes
1 assignment•Total 30 minutes
Practice quiz•30 minutes
2 discussion prompts•Total 20 minutes
Sub-systems and grid•10 minutes
Plot line challenge•10 minutes
Week 3
Module 3•3 hours to complete
Module details
Experience and skill are recognised as important enablers in creativity. Familiarity with a domain provides access to building blocks that can be applied or explored in addressing a challenge. TRIZ is a Russian acronym that is generally translated as the Theory of Inventive Problem Solving and comprises a series of tools that enable access to a wide range of accumulated experience. This week we will introduce you to the principles and some of the thinking and approaches used in TRIZ. In particular, we will consider a set of principles of invention along with the oft found challenge that when improving one feature something else gets worse and how TRIZ can be used to address this apparent contradiction.
What's included
7 videos7 readings3 assignments
Show info about module content
7 videos•Total 15 minutes
Short cut to experience•2 minutes
TRIZ Principles•3 minutes
Example using the principles of invention list to run through for a challenge•0 minutes
Improving and worsening features example •1 minute
TRIZ parameters or features (self-marking)•1 minute
Improving and worsening features•1 minute
Use of the TRIZ Contradiction Matrix example•6 minutes
7 readings•Total 70 minutes
Introduction to TRIZ•10 minutes
The 40 Inventive Principles•10 minutes
The 40 Principles: 1-10•10 minutes
The 40 Principles: 11-20•10 minutes
The 40 Principles: 21-30•10 minutes
The 40 Principles: 31-40•10 minutes
The 39 parameters•10 minutes
3 assignments•Total 90 minutes
Principles of invention•30 minutes
Improving parameters for EV thermal comfort•30 minutes
Improving and worsening features example•30 minutes
Week 4
Module 4•2 hours to complete
Module details
Often when trying to solve a problem in improving one feature something else gets worse. By analysing successful solutions from patents, particular principles of invention have been identified that enable resolution without the compromise of a worsening feature. TRIZ represents a short cut to experience and a further tool that can be used to systematically aid in the generation of ideas and solutions. This week we will introduce you to one of the key tools in TRIZ, the contradiction matrix that can be used to identify which principles of invention are recommended to resolve a particular pairing of improving and worsening features in an application.
Introduction to the contradiction matrix sheet•10 minutes
Smart little people•10 minutes
Extending the use of TRIZ to non-technical challenges•10 minutes
1 assignment•Total 30 minutes
Your turn•30 minutes
2 discussion prompts•Total 20 minutes
Example 1•10 minutes
Eye medication example•10 minutes
Week 5
Module 5•1 hour to complete
Module details
This week, we will introduce you to the SCAMPER creativity tool where each letter represents a generic provocation, substituting, combining, adapting, modifying, petting to other uses, erasing and rearranging. You will become familiar with the concepts of SCAMPER and gain proficiency in its application in various professional and personal situations, for inspiring ideas.
Ideas for tackling the ocean plastics challenge (self-marking)•2 minutes
Team innovation using SCAMPER•6 minutes
Ideas for improving well-being (self-marking)•2 minutes
2 readings•Total 20 minutes
Creativity Tools and the Creativity Diamond•10 minutes
Introduction to SCAMPER•10 minutes
1 assignment•Total 30 minutes
Knowledge check on SCAMPER•30 minutes
2 discussion prompts•Total 20 minutes
Application of SCAMPER to the ocean plastics crisis•10 minutes
Using Scamper to Improve Wellbeing•10 minutes
Week 6
Module 6•1 hour to complete
Module details
Many creativity processes incorporate a period of divergence where you explore differing ideas and a period of convergence where particular ideas are selected and refined. This week we will explore how some of the techniques we have explored in this module can be used to aid the generation of multiple ideas during the divergent phase, how criteria can be used to select which ideas to take forward and how some of the tools presented can be used to further elaborate ideas and use in solving problems.
What's included
2 videos4 readings2 discussion prompts
Show info about module content
2 videos•Total 3 minutes
Societal design•1 minute
Review of the creativity diamond framework•2 minutes
4 readings•Total 40 minutes
Societal design morphological chart•10 minutes
Use of weighted criteria for idea assessment•10 minutes
Use of TRIZ for resolving challenges with an idea•10 minutes
Use of SCAMPER for idea elaboration•10 minutes
2 discussion prompts•Total 20 minutes
Your turn: Societal design morphological chart•10 minutes
Evaluation matrix using feasibility, viability and desirability criteria•10 minutes
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