This course will begin your journey to creating Virtual Reality experiences. A Virtual Reality experience is a new world that you step into and are entirely immersed in. Creating a VR experience means creating that world and all the objects in it.
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3D Models for Virtual Reality
This course is part of Virtual Reality Specialization
Instructor: Prof Sylvia Xueni Pan
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There are 4 modules in this course
This week you will begin developing 3D Virtual Reality Environments. We will cover the basics of 3D graphics, including a number of 3D engines and development environments that you can use. We will particularly focus on the Unity3D engine.
What's included
16 videos7 readings4 assignments5 discussion prompts
In this module you will carry on learning about 3D graphics, including how to use transforms to lay out a 3D scene and how to use materials to give your objects a distinctive appearance. You will also submit the first draft of your project.
What's included
16 videos4 readings1 assignment1 peer review1 discussion prompt
In this week you will learn about using sound in Virtual Reality and how you can use advanced 3D Audio techniques to enhance your experience.
What's included
14 videos2 readings1 assignment2 discussion prompts
In this final week of the course, we will put together everything we have learned to think about how to create compelling VR worlds. We will start by looking behind the scenes at how 3D graphics hardware works and why VR can be so demanding of computing power. Then we will think about the particular requirements of content creation for VR. You will finish by submitting the final version of your project for a peer review.
What's included
11 videos5 readings2 assignments1 peer review2 discussion prompts
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