Health Care Resume Skills: What to Include (+ Examples)
January 13, 2025
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This course is part of Virtual Reality Specialization
Instructor: Prof Sylvia Xueni Pan
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This course will begin your journey to creating Virtual Reality experiences. A Virtual Reality experience is a new world that you step into and are entirely immersed in. Creating a VR experience means creating that world and all the objects in it.
In this course you will learn the basics of 3D graphics: how we create objects and how to lay them out to create an environment. You will learn techniques like materials and texturing that make your objects appear realistic. You will also learn about audio techniques to ensure that your experiences sound great as well as looking great. In all of these topics we will pay attention to the particular requirements of Virtual Reality, including pitfalls and performance issues: making sure your environment runs fast enough in VR. You will learn all of this using the professional game and VR engine, Unity3D. Unity is one of the most used game engine and is a relatively easy, but fully featured, introduction to 3D development. The course will culminate in a project in which you will create your own VR scene. VR development is something you can only learn by doing it yourself, so working on your project will be the best way to learn.
This week you will begin developing 3D Virtual Reality Environments. We will cover the basics of 3D graphics, including a number of 3D engines and development environments that you can use. We will particularly focus on the Unity3D engine.
16 videos7 readings4 assignments5 discussion prompts
In this module you will carry on learning about 3D graphics, including how to use transforms to lay out a 3D scene and how to use materials to give your objects a distinctive appearance. You will also submit the first draft of your project.
16 videos4 readings1 assignment1 peer review1 discussion prompt
In this week you will learn about using sound in Virtual Reality and how you can use advanced 3D Audio techniques to enhance your experience.
14 videos2 readings1 assignment2 discussion prompts
In this final week of the course, we will put together everything we have learned to think about how to create compelling VR worlds. We will start by looking behind the scenes at how 3D graphics hardware works and why VR can be so demanding of computing power. Then we will think about the particular requirements of content creation for VR. You will finish by submitting the final version of your project for a peer review.
11 videos5 readings2 assignments1 peer review2 discussion prompts
We asked all learners to give feedback on our instructors based on the quality of their teaching style.
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Reviewed on Jul 8, 2020
It really couldn't have been better. Everything was right up to the mark; right from theoretical knowledge to practical hands-on lectures. It was just a perfect experience.
Reviewed on Jan 14, 2018
This course refreshed my skills of developing 3D models and environments in Unity3D software. Some new learnings were interesting and useful - viz. how and where to to get 3D models.
Reviewed on Oct 3, 2018
Can be tough because there are multiple media options to build projects but overall will help you become comfortable with various VR systems.
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