Want to make a game that ends when you "catch" an object by clicking on it? Or maybe you get points based on how close you came? You'll do that in this class!
Computational Thinking for K-12 Educators: Conditional Loops and If Statements
This course is part of Computational Thinking & Block Programming in K-12 Education Specialization
Instructor: Beth Simon
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There are 6 modules in this course
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What's included
2 videos2 readings1 discussion prompt
In this module we will learn about conditional loops and how they vary from fixed loops. We'll examine different examples of both loop types and look at some common challenges that you may come across. Finally you'll create your own conditional loop program and have the opportunity to create an assignment and conduct peer reviews.
What's included
8 videos3 readings2 assignments1 discussion prompt
Now that you've gotten an introduction to conditional loops, we will further explore them and their variations. We will look at why some programs require conditional loops and discuss suggestions that will help students trace each program. Finally we'll learn about a variation on the repeat until loop, called the do-while loop.
What's included
1 video2 readings1 assignment1 app item1 discussion prompt
In this module we'll get an introduction to conditionals, which are also known as if-else statements. First we'll examine some examples of if-else conditionals that exist in our everyday life. Next you will take a look at videos of completed programs and recreate the code. We'll end with some debugging tips and have you create your own if-else program assignment.
What's included
2 videos3 readings3 assignments
Now that you have a basic understanding of conditionals, we look at some more complicated cases. You'll watch a video of how a teacher introduces the topic to her class and learn about conditionals with more than 2 scenarios. You'll also look at programs with two independent conditionals and learn how this varies from else-if statements. Finally, you'll analyze some misconceptions and challenges you initially had when learning about conditionals and create resources to help others learn about conditionals.
What's included
1 video2 readings1 assignment1 app item2 discussion prompts
In this module we take a look at peer instruction, an interactive teaching method that promotes learning. You will learn how peer instruction works and its benefits through various evidence-based studies. Then you'll determine how it can be applied to a computer science course and examine additional reasons peer instruction is beneficial in teaching computer science in class. You will have the opportunity to apply what you learn when creating a resource and peer reviewing others' work.
What's included
4 videos1 reading1 assignment1 app item1 discussion prompt
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