PC
Oct 2, 2023
Really enjoyed this course, Dr T's enthusiasm is infectious and inspiring. He has lots of fun games to share for examples that you can really get your teeth into.
R
Apr 12, 2021
Amazing course, week 3 and 4 were kind of taught in a rush, could have done those topics more slowly and in detail.
Amazing concise videos by Dr. T.
By Mark E
•Jul 4, 2020
Unfortunately course 3 fell short of my expectations. This was a VERY difficult section, and it shows in the peer reviews I did. I did 4 reviews hoping to find someone whose code indicates that the coder got it. I gave up after 4 reviews in which I failed 3 and only gave 15 out of 25 for the 4th. The last week (week 4) in particular was tough. It took me 2 weeks to complete the assignment most due to learning curve issues. I had to watch the videos over and over, and gain understanding by sleeping on it day after day for 2 weeks. Or perhaps this section was deliberately designed to route serious learners out from the not so serious or capable students.
By Eldon V
•Jul 24, 2019
Good content, but getting help is near impossible. The entire forums are flooded with nothing but "Grade my assignment!" posts, but when you need actual assistance, it's hard to come by. The problem with relying on peers for help, is they also might not know the answers a professor would. My game wouldn't build to WebGL properly, and I posted in the forums 4 days before the due date that this was going on. No response. 3 stars so far because the lack of help or effective feedback through this current system.
By Muhammad M
•Jul 23, 2020
I feel like more concepts like generic delegates and events could have been covered in this course. The course Focused only on Unity Actions and Events. Concepts like Generic Actions and Funcs could have been introduced, Dr.T's style of explanation was great tho, I feel like the course material was rushed and many things which could have been included were left out.
By Ahbar A
•Oct 22, 2020
got pretty confusing in from the 3rd week but managed it anyway, great course
By Luca C
•Jul 13, 2019
The events lesson are not that great
By Nicole B
•Dec 9, 2020
I honestly didn't like the way the professor chose to teach certain topics. I would have to teach myself with videos online and with help from a tutor. lessons were overly complicated and more code was implemented when it could have been taught in a simpler way with a lot less code.
I started the fourth course and ended up dropping it because it forces you to use his method of the lessons vs you being able to solve the same problem in a different way.
By Luke J
•Jan 24, 2022
Was expecting best practice design patterns and how to apply them in Unity. Did not get that. This is not an intermediate course like advertised. Very beginner focused. Its alright as a beginner resource but isn't what I thought it was.
By Jatin A
•Oct 2, 2020
event handlers topic is hard af
By Moustafa E E M M N
•Apr 16, 2018
Assignment is not related to the course content, I have joined three courses with Dr. T and this is the fourth but really assignment is very hard to complete with only the course material which leads you to buy the book to finish. I don't like this course and if I found that the next course of specialization is the same I will cancel the whole specialization.
By Russell S
•Jul 20, 2019
Instructions often lacking, making assignments more difficult than they need to be. Discussion forums are basically useless they are so lowly frequented, and the instructors/moderators are not around to help either. I liked the first two installments of this specialization a lot, but this one has been very disappointing.
By Dennis P
•Apr 9, 2022
The last class has an impossible to complete assignment in week 3 based on the videos presented which do not explain how to initiate the assignment properly, the assignment also has two components, something that is unecessary when its impossible to even complete the first component.
By Hiroki N
•Feb 16, 2019
there are problems in programming patterns introduced in the course. The EventManager class should be the received of an event and then it should dispatch the event to the registered listener, instead of adding listeners to invokers there.