MM
Jul 29, 2020
The instructor extremely enthusiastic and passion which is really rare to see but amazing. Thank you so much for teaching this course it really helped to kick start my interest in game development :)
AN
Jan 25, 2022
I took up this course as a refresher after a long hiatus, but this would be amazing if I was an absolute beginner too! Kudos to Dr. T and I'm excited to complete the rest of the specialization! 😍😍🤩🤩
By shreetheja s
•May 1, 2020
Very Good
By suvrangshu b
•May 31, 2019
excillent
By Wesley M V
•Apr 29, 2023
amazing!
By luis b
•Aug 25, 2020
excelent
By Jumana A
•May 30, 2018
amazing!
By Furkan S
•Nov 22, 2019
perfect
By Twinkal R
•Mar 16, 2019
awesome
By Mehwish R
•Dec 25, 2018
awesome
By e d
•Oct 26, 2018
A
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e
o
s
m
e
By Vũ T H K
•Jan 12, 2023
okioki
By Madhubabu S
•Apr 13, 2023
Great
By Довгий А М
•Jul 15, 2020
Nice!
By 许天鸿
•May 27, 2019
henna
By Abror A
•Apr 9, 2023
best
By Tran H D ( H
•Jan 9, 2023
good
By 陳楷茗
•Aug 16, 2022
good
By Lixin W
•Jan 31, 2021
通俗易懂
By Kry's D
•Jan 29, 2021
Cool
By Dhiraj N J
•Jun 21, 2020
good
By SK T
•May 24, 2020
good
By aaditya j
•Apr 6, 2019
good
By ava
•Jul 1, 2022
oky
By Mohammad T A O
•Jan 12, 2022
thx
By Jeffrey G
•Jan 30, 2021
This is a very good course for anyone with no programming experience to take. Not only have I learned the terminology and important concepts required in order to program but I have learned basic game design through Unity in the process. In the first two weeks I felt like I was grasping at straws and just plugging in the code without understanding why the code was necessary or what its purpose was, but by the middle of the third week everything made much more sense. I found the description of the course accurate as well, however it was misleading that this is described as a 28 hour course. For individuals who have experience programming this is probably accurate. If you have no experience it will take much longer (I'd estimate it took me about 50 - 70 hours). If I had to offer any recommendations to improve this course I would say that the professor should go over code documentation in greater detail. It would also be beneficial if he would demonstrate how to do certain things on a Mac rather than just using windows the entire time. I have a Mac and although it is very possible to do well in this course with a Mac it does make it more difficult overall. I would also recommend going over the Debugging process in more detail. It is worth noting that the debugging process actually has a bug when using Unity on Mac. Even after setting the breakpoint properly I would receive an error stating "Could not insert breakpoint at [path to script file]: The breakpoint could not be bound." Luckily debugging was not essential in order to pass this course, but it did make it more difficult to find out where my mistakes were. Overall I would recommend this course to anyone.
By Andy M
•Oct 14, 2024
I really appreciated everything that went into preparing this course and there was a lot of information provided. Dr. T is an enthusiastic teacher and clearly knows the material he is presenting. My only concern with the course was that I did sometimes feel a little lost and would have liked more practice on the basics of piecing together the different parts of code. I still don't feel like I have all the terms straight, but the real difficulty was knowing the nomenclature and how it fits together. For instance, why can things sometimes be written this.that and other times this.dothat? I don't know why actions and definitions can be placed interchangeably. I still don't feel like I can sit down and write out basic C# code--I always have to look at previous examples for reference and often have to go through a trial-and-error process until I get all the syntax organized correctly. This is the area I felt like the course could have been better: explaining with examples and assignments how to assemble the language, rather than plunging into coding trigonometry in the 2nd module.