University of Colorado System
Introduction to C++ Programming and Unreal
University of Colorado System

Introduction to C++ Programming and Unreal

20,083 already enrolled

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Gain insight into a topic and learn the fundamentals.
4.6

(170 reviews)

Intermediate level

Recommended experience

19 hours to complete
3 weeks at 6 hours a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
4.6

(170 reviews)

Intermediate level

Recommended experience

19 hours to complete
3 weeks at 6 hours a week
Flexible schedule
Learn at your own pace

Details to know

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Assessments

3 assignments

Taught in English

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This course is part of the C++ Programming for Unreal Game Development Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
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There are 4 modules in this course

In this module, you'll learn about the course and get Unreal installed and configured. You'll write your first C++ console application and your first C++ script in Unreal.

What's included

11 videos7 readings1 programming assignment1 discussion prompt

In this module, you'll learn how information is stored in the computer using binary and you'll learn how data types tell us how to interpret the bits and memory and what operations we can perform on those bits. You'll also learn about the most commonly-used numeric types in C++, you'll get some practice reading documentation (which programmers do all the time!), and you'll learn how to use the debugger to find and fix bugs in your code.

What's included

8 videos6 readings2 assignments1 programming assignment1 discussion prompt

In this module, you'll learn the foundational concepts in the Object-Oriented (OO) paradigm. This paradigm is incredibly useful in game development, because it models our software system as a set of software objects that interact with each other. Those concepts map nicely to games, which typically include lots of game entities that interact with each other. You'll learn how to actually use classes and objects in your code as well.

What's included

6 videos3 readings1 programming assignment1 discussion prompt

In this module, you'll start learning how to use Unreal Engine. We'll explore how to import models into our games, how to set up the orthographic camera and light source for a "2D" game, how to create reusable assets (blueprints) you can add to the game either in the editor or from scripts, and how to use the physics system. You'll finally do more in Unreal than just write scripts!

What's included

10 videos5 readings1 assignment1 discussion prompt

Instructor

Instructor ratings
4.7 (70 ratings)
Dr. Tim "Dr. T" Chamillard
University of Colorado System
20 Courses224,287 learners

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Recommended if you're interested in Software Development

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4.6

170 reviews

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