Top 5 Functional Programming Languages in 2025
November 26, 2024
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This course is part of C++ Programming for Unreal Game Development Specialization
Instructor: Dr. Tim "Dr. T" Chamillard
3,959 already enrolled
Included with
(34 reviews)
Recommended experience
Intermediate level
Completion of the previous course in the Specialization before starting this course.
(34 reviews)
Recommended experience
Intermediate level
Completion of the previous course in the Specialization before starting this course.
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This course is the second course in the specialization about learning how to develop video games using the C++ programming language and the Unreal game engine on Windows or Mac.
This course assumes you have the prerequisite knowledge from the previous course in the specialization. You should make sure you have that knowledge, either by taking that previous course or from personal experience, before tackling this course. Throughout this course you'll continue building your foundational C++ and Unreal knowledge by exploring more C++ and Unreal topics. Module 1: Discover how we make decisions in our code Module 2: Get and use player input in your Unreal games Module 3: Learn how to use iteration (looping) to repeat actions in your code Module4: Explore storing lots of data in arrays, C++ containers, and the Unreal TArray<> container
In this module, you'll learn about the selection control structure. Selection is really useful because it lets us decide which code we want to execute based on some condition.
12 videos8 readings1 programming assignment1 discussion prompt
In this module, you'll learn how to process mouse, keyboard, and gamepad input in Unreal. This is hugely important, because doing this lets the player actually interact with the game!
6 videos4 readings1 assignment1 discussion prompt
In this module, you'll learn about the iteration control structure. The iteration control structure (which some people call looping) lets us repeatedly execute code a certain number of times or until some condition is false. You'll see why this is really useful as you work your way through the module materials.
7 videos3 readings1 programming assignment1 discussion prompt
In this module, you'll learn about C# arrays and containers and the Unreal container we'll regularly use in our Unreal games. Arrays and containers let us store multiple values in a single variable, which is very helpful in our games.
11 videos5 readings1 programming assignment1 discussion prompt
We asked all learners to give feedback on our instructors based on the quality of their teaching style.
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Reviewed on Apr 23, 2022
instructional videos are engaging, content is good, explainations are thorough, and teacher is fun. 11/10 would rate higher if i could; this guy is awesome.
Reviewed on Oct 3, 2022
Some of the stuff can be improved by moving to unreal 5
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Access to lectures and assignments depends on your type of enrollment. If you take a course in audit mode, you will be able to see most course materials for free. To access graded assignments and to earn a Certificate, you will need to purchase the Certificate experience, during or after your audit. If you don't see the audit option:
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