Packt
Advanced Modeling Techniques and Detailed Prop Creation
Packt

Advanced Modeling Techniques and Detailed Prop Creation

Packt

Instructor: Packt

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Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

9 hours to complete
3 weeks at 3 hours a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

9 hours to complete
3 weeks at 3 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Design advanced 3D architectural props for games using Blender, incorporating intricate modeling techniques.

  • Apply realistic textures and UV mapping strategies to enhance the visual quality of models.

  • Utilize booleans, SVGs, and advanced Blender tools to create detailed, accurate architectural models.

  • Analyze and troubleshoot complex meshes, improving modeling efficiency and workflow optimization.

Details to know

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Recently updated!

October 2024

Assessments

4 assignments

Taught in English

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This course is part of the Blender to Unreal Engine 5 - 3D Props - Medieval Windmill Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
  • Learn new concepts from industry experts
  • Gain a foundational understanding of a subject or tool
  • Develop job-relevant skills with hands-on projects
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There are 9 modules in this course

In this module, we will create the roof for our medieval windmill, focusing on its structural and aesthetic elements. From forming the wooden sloping supports to adding detailed materials and roof tiles, you'll learn how to build and texture a realistic roof in Blender.

What's included

4 videos2 readings

In this module, we will concentrate on crafting the supporting structures for the windmill's large roof. You’ll learn how to identify support needs, fix mesh issues, and complete the main support meshes to ensure stability and realism in the model.

What's included

4 videos

In this module, we will shift focus to the small roof of the medieval windmill. You’ll learn to apply previously learned skills to smaller structures, ensuring consistency in both design and realism as we complete the small roof modeling and texturing process.

What's included

3 videos1 assignment

In this module, we will explore how to work with SVGs, focusing on creating a detailed metal sign for the windmill. You’ll convert SVG curves to meshes and complete the sign with chains, learning to incorporate intricate details into a larger 3D build.

What's included

5 videos

In this module, we will delve into Boolean operations for architectural detailing. You’ll learn how to create placeholders and door alcoves, using period-specific references to craft historically accurate models in Blender.

What's included

3 videos

In this module, we will work on the small window extension for the windmill. You’ll speed up your modeling process while learning to craft complex structures, ensuring both efficiency and historical accuracy.

What's included

2 videos1 assignment

In this module, we will tackle the large walkway of our windmill. You’ll learn grey boxing techniques, work on complex meshes, and construct realistic supports to ensure the model’s structural integrity and fit.

What's included

5 videos

In this module, we will create the main walkway for the windmill, focusing on precision, UV mapping, and constructing balcony supports. You’ll deepen your modeling skills, adding complexity and realism to your builds.

What's included

6 videos

In this module, we will model the waterwheel for the medieval windmill. You’ll start with careful planning, then move on to creating the primary structure, incorporating seams, sharps, and low-poly bolts for added detail and accuracy.

What's included

4 videos1 reading2 assignments

Instructor

Packt
Packt
273 Courses4,599 learners

Offered by

Packt

Recommended if you're interested in Design and Product

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