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This course is part of Blender to Unreal Engine 5 - 3D Props - Medieval Windmill Specialization
Instructor: Packt - Course Instructors
Included with
Recommended experience
Intermediate level
For intermediate/advanced 3D modelers and game designers, refine prop creation skills. Blender basics and Unreal Engine 5 familiarity recommended.
Recommended experience
Intermediate level
For intermediate/advanced 3D modelers and game designers, refine prop creation skills. Blender basics and Unreal Engine 5 familiarity recommended.
Design advanced 3D architectural props for games using Blender, incorporating intricate modeling techniques.
Apply realistic textures and UV mapping strategies to enhance the visual quality of models.
Utilize booleans, SVGs, and advanced Blender tools to create detailed, accurate architectural models.
Analyze and troubleshoot complex meshes, improving modeling efficiency and workflow optimization.
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October 2024
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In this advanced 3D modeling course, you will explore sophisticated techniques to create detailed props and structures using Blender and Unreal Engine 5. Starting with the construction of complex architectural features like roofs, supports, and walkways, you will learn how to apply realistic materials and ensure your models are structurally sound. Through carefully designed lessons, you will master the creation of sloping roof supports, intricate woodwork, and tiled surfaces, bringing a medieval windmill to life with stunning realism. This course is designed to help you push your modeling skills to new heights.
As you progress, you will work on refining and troubleshooting meshes, improving efficiency with UV mapping, and creating realistic architectural elements like doors, windows, and small extensions. The course delves deep into creating textures that bring out the authenticity of medieval buildings. You will also gain hands-on experience with Blender's powerful tools, such as booleans and SVGs, to add intricate details to your model, including metal signs and supporting chains. Each lesson builds on the previous one, ensuring a smooth transition from basic structure to advanced detailing. By the end of the course, you’ll have developed a fully modeled medieval windmill complete with a realistic waterwheel, wooden railings, and balconies. Whether you're looking to enhance your portfolio or gain the skills necessary for game development, this course offers the essential knowledge needed to create highly detailed, game-ready props in Blender and Unreal Engine 5. This course is designed for intermediate to advanced 3D modelers, game designers, and artists looking to refine their skills in creating detailed props. Familiarity with Blender basics and Unreal Engine 5 is recommended.
In this module, we will create the roof for our medieval windmill, focusing on its structural and aesthetic elements. From forming the wooden sloping supports to adding detailed materials and roof tiles, you'll learn how to build and texture a realistic roof in Blender.
4 videos2 readings
In this module, we will concentrate on crafting the supporting structures for the windmill's large roof. You’ll learn how to identify support needs, fix mesh issues, and complete the main support meshes to ensure stability and realism in the model.
4 videos
In this module, we will shift focus to the small roof of the medieval windmill. You’ll learn to apply previously learned skills to smaller structures, ensuring consistency in both design and realism as we complete the small roof modeling and texturing process.
3 videos1 assignment
In this module, we will explore how to work with SVGs, focusing on creating a detailed metal sign for the windmill. You’ll convert SVG curves to meshes and complete the sign with chains, learning to incorporate intricate details into a larger 3D build.
5 videos
In this module, we will delve into Boolean operations for architectural detailing. You’ll learn how to create placeholders and door alcoves, using period-specific references to craft historically accurate models in Blender.
3 videos
In this module, we will work on the small window extension for the windmill. You’ll speed up your modeling process while learning to craft complex structures, ensuring both efficiency and historical accuracy.
2 videos1 assignment
In this module, we will tackle the large walkway of our windmill. You’ll learn grey boxing techniques, work on complex meshes, and construct realistic supports to ensure the model’s structural integrity and fit.
5 videos
In this module, we will create the main walkway for the windmill, focusing on precision, UV mapping, and constructing balcony supports. You’ll deepen your modeling skills, adding complexity and realism to your builds.
6 videos
In this module, we will model the waterwheel for the medieval windmill. You’ll start with careful planning, then move on to creating the primary structure, incorporating seams, sharps, and low-poly bolts for added detail and accuracy.
4 videos1 reading2 assignments
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Yes, you can preview the first video and view the syllabus before you enroll. You must purchase the course to access content not included in the preview.
If you decide to enroll in the course before the session start date, you will have access to all of the lecture videos and readings for the course. You’ll be able to submit assignments once the session starts.
Once you enroll and your session begins, you will have access to all videos and other resources, including reading items and the course discussion forum. You’ll be able to view and submit practice assessments, and complete required graded assignments to earn a grade and a Course Certificate.
If you complete the course successfully, your electronic Course Certificate will be added to your Accomplishments page - from there, you can print your Course Certificate or add it to your LinkedIn profile.
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