Packt
Advanced Modelling, Rendering, and Unreal Engine Integration
Packt

Advanced Modelling, Rendering, and Unreal Engine Integration

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Gain insight into a topic and learn the fundamentals.
Advanced level

Recommended experience

10 hours to complete
3 weeks at 3 hours a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Advanced level

Recommended experience

10 hours to complete
3 weeks at 3 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Analyze and export Blender assets for optimization in Unreal Engine 5

  • Create and customize advanced PBR materials to enhance realism in game environments

  • Apply real-time rendering and animation techniques within Unreal Engine 5

  • Implement and test interactive props with collision and physics properties in game projects

Details to know

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Recently updated!

October 2024

Assessments

7 assignments

Taught in English

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This course is part of the Blender to Unreal Engine - Become a Dungeon Prop Artist Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
  • Learn new concepts from industry experts
  • Gain a foundational understanding of a subject or tool
  • Develop job-relevant skills with hands-on projects
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There are 17 modules in this course

In this module, we will focus on exporting your 3D assets from Blender in the FBX format, ensuring they are optimized for use in Unreal Engine 5. You will learn how to conduct compatibility checks and apply settings to maintain asset integrity during the export process.

What's included

1 video2 readings

In this module, we will introduce you to Unreal Engine 5 by creating a new project and setting it up for optimal performance. You’ll get familiar with the user interface and learn to navigate and manipulate objects within the viewport, laying the foundation for efficient scene management.

What's included

3 videos

In this module, we will import your 3D models from Blender into Unreal Engine 5, ensuring proper scaling and organization. You’ll also learn how to import texture maps and configure them for optimal PBR material workflow within the engine.

What's included

3 videos1 assignment

In this module, we will focus on reassigning and organizing material instances in Unreal Engine 5. You will learn how to name and apply material instances to your assets, ensuring consistency with the original textures.

What's included

3 videos

In this module, we will fine-tune texture maps for PBR materials by adjusting roughness and normal intensity. These tweaks will allow you to achieve more realistic surface textures in your game environment.

What's included

2 videos

In this module, we will create metal materials for your assets, focusing on refining texture and reference settings. You will learn to apply detailed metal textures to enhance the realism of your 3D models in Unreal Engine 5.

What's included

3 videos1 assignment

In this module, we will add parameter controls for roughness and base color within Unreal Engine 5 material instances. This will allow you to create more flexible and varied textures for your game assets.

What's included

3 videos

In this module, you will learn to streamline the application of material textures to your assets, speeding up the process and maintaining visual consistency across your project.

What's included

1 video

In this module, we will explore the use of transparency in materials, from basic opacity to advanced refractive effects. You will learn to create transparent textures for props like feathers and gemstones to enhance visual depth.

What's included

3 videos1 assignment

In this module, we will add more color control options to your materials, allowing you to fine-tune saturation and contrast to meet the visual needs of your scene.

What's included

1 video

In this module, we will cover the process of applying decals in Unreal Engine 5. You’ll learn to add blood decals using PBR textures and integrate them into your scene through blueprint setups for a more immersive experience.

What's included

2 videos

In this module, we will set up transparent overlay materials and apply them to specific assets, such as dungeon bed straws and sigils. This will help add intricate details to props, boosting realism in your game environment.

What's included

2 videos1 assignment

In this module, you will learn how to configure collisions for various assets, ensuring they interact properly with player characters and the game environment. We will also introduce physics-enabled props for added realism.

What's included

4 videos

In this module, we will organize your asset collection into prefabs, making it easier to reuse them across different projects. You will also learn to optimize collision settings for efficient game performance.

What's included

3 videos

In this module, we will focus on creating light-emitting props such as torches and candles. You will learn how to animate fire particles and set up light flickers to simulate a more organic and immersive light source.

What's included

5 videos1 assignment

In this module, we will prepare your scene for rendering by setting up camera angles and lighting. You will also create a turntable render to present your assets in a professional way for your portfolio or project showcase.

What's included

2 videos

In this final module, we will export your asset pack for use in future projects. You’ll also see how to quickly transform a game level by integrating your 3D props, demonstrating the versatility of your completed prop collection.

What's included

2 videos1 reading2 assignments

Instructor

Packt - Course Instructors
Packt
331 Courses5,756 learners

Offered by

Packt

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