Packt
Core Game Setup and Basic Horror Mechanics
Packt

Core Game Setup and Basic Horror Mechanics

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Gain insight into a topic and learn the fundamentals.
Beginner level

Recommended experience

4 hours to complete
3 weeks at 1 hour a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Beginner level

Recommended experience

4 hours to complete
3 weeks at 1 hour a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Understand the basic game framework by defining game instances, modes, and player states.

  • Apply player controls, including camera movement, WASD controls, and jumping mechanics.

  • Create horror elements such as flashlight systems, flickering lights, and interactive doors.

  • Analyze immersive game environments to enhance player interaction and suspense mechanics.

Details to know

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Recently updated!

October 2024

Assessments

1 assignment

Taught in English

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This course is part of the Unreal Engine — Ultimate Survival Horror Course Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
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There are 4 modules in this course

In this module, we will introduce the course objectives and guide you through the initial setup of your project environment. You’ll gain an overview of what to expect and how to organize your workspace for optimal development.

What's included

2 videos2 readings

In this module, we will dive into the fundamental components of game development. You’ll explore game instances, modes, and states, as well as learn how to create the HUD, player controllers, and a playable character to possess within the game world.

What's included

7 videos

In this module, we will focus on building the essential controls for a first-person character. You'll set up the camera, WASD movement, and jumping mechanics, laying the groundwork for immersive gameplay.

What's included

3 videos

In this module, we will cover the basics of horror game mechanics. You will learn to create an interactive environment with crosshairs, door systems, flickering lights, and physical interactions. Additionally, we'll explore player movement elements like sprinting, crouching, and head bobbing, all crucial for building a terrifying atmosphere.

What's included

13 videos1 reading1 assignment

Instructor

Packt - Course Instructors
Packt
375 Courses24,936 learners

Offered by

Packt

Recommended if you're interested in Software Development

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