Packt
Foundations of Unreal Engine 5 and Basic Environment Design
Packt

Foundations of Unreal Engine 5 and Basic Environment Design

Gain insight into a topic and learn the fundamentals.
Beginner level

Recommended experience

7 hours to complete
3 weeks at 2 hours a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Beginner level

Recommended experience

7 hours to complete
3 weeks at 2 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Identify the key features and tools in Unreal Engine 5

  • Explain the process of blocking out and designing detailed 3D environments

  • Use Quixel Megascans to add and optimize environment assets

  • Differentiate between various texture and UV mapping techniques for material realism

Details to know

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Recently updated!

October 2024

Assessments

5 assignments

Taught in English

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Build your subject-matter expertise

This course is part of the UE5: Beginner’s Guide to Building a 3D Environment Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
  • Learn new concepts from industry experts
  • Gain a foundational understanding of a subject or tool
  • Develop job-relevant skills with hands-on projects
  • Earn a shareable career certificate
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There are 13 modules in this course

In this module, we will introduce the course and provide a sneak peek of what you will learn. You'll get an overview of the main topics covered, including Unreal Engine 5 project setup, 3D environment design, and how to work with Quixel assets.

What's included

1 video2 readings

In this module, we will focus on getting started by creating a new Unreal Engine 5 project. You will learn how to launch and configure your project for environment design from scratch, ensuring a smooth workflow moving forward.

What's included

1 video

In this module, we will explore the Unreal Engine 5 interface and its various components. You’ll become comfortable navigating the viewport and learn how to interact with 3D environments efficiently.

What's included

2 videos

In this module, we will start designing by blocking out basic shapes in Unreal Engine 5. You’ll learn to manipulate primitives and use the modelling mode plugin to create a foundational design for your environment.

What's included

2 videos1 assignment

In this module, we will dive into terrain design, learning how to sculpt landscapes using UE5’s landscape tool. You’ll practice creating both large-scale environments and detailed, natural features for your scenes.

What's included

2 videos

In this module, we will explore the Quixel asset library, showing you how to browse and add high-quality assets to your project. You’ll also learn techniques for optimizing performance using Unreal Engine’s scalability settings.

What's included

1 video

In this module, we will build a bridge within our scene, leveraging Unreal Engine 5’s Nanite technology and asset grouping features. You’ll learn to create varied, non-repetitive designs by manipulating grouped assets and adjusting model structures.

What's included

4 videos1 assignment

In this module, we will focus on fine-tuning Quixel assets to fit your environment. You’ll learn to adjust materials and manipulate large groups of assets for seamless integration into your scene.

What's included

2 videos

In this module, we will texture a 3D hut, exploring UV mapping and tiling techniques. You’ll learn how to project UV layouts onto surfaces and adjust material scaling to enhance the appearance of different structures.

What's included

2 videos

In this module, we will focus on adding intricate details to the roof of our 3D structure. You’ll use Quixel assets to decorate the roof and apply color correction for texture consistency, refining the overall design.

What's included

3 videos1 assignment

In this module, we will further enhance the roof section of our structure by adding default meshes and decorative elements. You’ll learn to align beams and other components for a well-structured design.

What's included

3 videos

In this module, we will take the roof design to the next level by adding custom details and deformations. You’ll also learn to tweak material color across various assets and introduce support beams for added realism.

What's included

3 videos

In this module, we will finalize the hut’s foundation using Quixel 3D assets. You’ll focus on ensuring stability, realism, and detail, particularly around the edges of your structure.

What's included

1 video1 reading2 assignments

Instructor

Packt - Course Instructors
Packt
331 Courses5,756 learners

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