Packt
Intermediate C# Scripting: Game Mechanics & Reusable Scripts
Packt

Intermediate C# Scripting: Game Mechanics & Reusable Scripts

Packt

Instructor: Packt

Included with Coursera Plus

Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

8 hours to complete
3 weeks at 2 hours a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

8 hours to complete
3 weeks at 2 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Understand object-oriented programming principles and their application in Unity.

  • Apply intermediate C# scripting techniques to develop reusable game mechanics.

  • Evaluate and optimize game scripts for efficiency and reusability.

  • Create a fully functional 2D game using advanced C# techniques in Unity.

Details to know

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Recently updated!

October 2024

Assessments

1 assignment

Taught in English

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Build your subject-matter expertise

This course is part of the Unity C# Scripting — Complete C# for Unity Game Development Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
  • Learn new concepts from industry experts
  • Gain a foundational understanding of a subject or tool
  • Develop job-relevant skills with hands-on projects
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There are 3 modules in this course

In this module, we will delve deeper into essential C# concepts, including object-oriented programming principles like classes, inheritance, and polymorphism. You’ll also explore static variables, functions, namespaces, and coroutines to write more organized and efficient code.

What's included

13 videos2 readings

In this module, we will guide you through the complete process of building a 2D Candy Catch game from start to finish. You will learn how to set up sprites, design player movement, and implement key game mechanics like scoring, lives, and candy spawning. By the end, you will have a fully functional game, complete with a menu and GameOver system.

What's included

18 videos

In this module, we will dive into practical applications of C# scripting to enhance game mechanics. You'll learn how to build reusable scripts for common game functions, including camera control, object interaction, and background effects. By the end of this section, you'll have a solid foundation for implementing and reusing these scripts in your own projects.

What's included

5 videos1 reading1 assignment

Instructor

Packt
Packt
273 Courses4,599 learners

Offered by

Packt

Recommended if you're interested in Mobile and Web Development

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