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Learner Reviews & Feedback for Serious Gaming by Erasmus University Rotterdam

4.6
stars
358 ratings

About the Course

Have you ever wondered how playing games can help us to train people, deal with societal challenges or raise awareness of contemporary social issues? In this MOOC you will learn the ins and outs of games that are designed with exactly those purposes in mind: serious games. We will define serious games and discuss the different types that have been developed. We will explain why people like to play them and what impact they may have. State of the art theories from game studies, philosophy and media psychology will be used to help you understand how serious games work and how they appeal to players. The potential impact of gaming is addressed in detail by discussing persuasive games, which aim at changing the player's attitude. Throughout the MOOC, theoretical insights will be illustrated with playful animations and case studies of serious games that are developed by world-class companies in the city of Rotterdam. This MOOC is particularly interesting for you when you are a student considering to study digital media such as serious games, a professional interested in the opportunities these games may create for your organization, or a game developer who wants to know more about the impact serious games can have. Note that this MOOC will not teach you how to design a serious game. Watch the teaser for this MOOC here: https://www.youtube.com/watch?v=FqjY1KSsEx8 Are you ready to broaden your vision on serious games? Join this course and be inspired!...

Top reviews

JS

Nov 1, 2022

Really Wonderful! Never thought of these much impact can be given by games, especially, serious games. The research methods the instructors showed will help in the future research.

KK

Jan 7, 2017

An interesting course to learn about serious gaming overview. It deliverded with examples and good reference in youtube and websites to view examples of such serious games.

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101 - 111 of 111 Reviews for Serious Gaming

By Alexey U

•

Oct 9, 2019

The practical part of the course is interesting.

But the theoretical part doesn't contain much useful information. There are a lot of obvious statements repeated over and over. Example: "A game cannot inject your idea directly into the player as a kind of hypodermic needle". This is repeated several times and there is even a test question about it!

By Sebastien H

•

Apr 18, 2018

It's a good introduction and worth the time if you're new to serious gaming. But the course format is bit theoretical, formal, slow paced, and has too many distracting pauses (for reflection, questions etc) during the video and that reduced my user experience with this course.

By Dernat S

•

Dec 22, 2021

An interesting and rich course. Two criticisms: the course only considers serious games as digital games whereas they can be analog, the course is too focused on the research of the Erasmus University and is not open enough on the international scientific literature.

By David O

•

Jan 10, 2020

Muy orientado a que los organizadores no tengan que hacernada, que lo entiendo, es gratis. Pero podría haber una versión de pago donde haya más feedback y se corrijan trabajos por parte de un docente. Chats entre usuarios y universidad...

By Shen D

•

Oct 30, 2017

Good course. A lot of theory foundation. I hope there will be more practical material in future session, especially numerical design, etc.

By Ines S

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Oct 4, 2016

Good quality of videos and teaching materials, but I expected more content about gamification.

By mahsa j

•

Oct 4, 2020

very interesting course and it helped me to find out my thesis better

By Carolyn P

•

Apr 6, 2017

T

By arne n

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Oct 28, 2016

Poor. Fun American English intermissions, that's about it.

By Kostiantyn W

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Sep 25, 2016

Too little information.

By Ronald D

•

Jul 15, 2022

Talk shop...