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Learner Reviews & Feedback for Unreal Engine Fundamentals by Epic Games

4.8
stars
26 ratings

About the Course

Welcome to Unreal Engine Fundamentals course: Your gateway to the world of game design using Unreal Engine 5. In this introductory course, we'll equip you with essential skills to navigate Unreal Engine from a new user to a proficient game designer. We'll start by guiding you through setting up your account, downloading the engine, and familiarizing you with the interface. Then, we'll explore Quixel Megascans, asset importing, materials, world building, lighting, sound, and source control. Throughout the course, you'll learn to sculpt immersive environments, implement dynamic lighting, basic audio effects, and collaborate effectively with team members using source control. Are you ready to begin your game design journey with Unreal Engine? Let's dive in and discover the exciting possibilities this fantastic platform offers! This course is meant for learners who are looking to learn the basics of getting started with Unreal Engine. To take this course learners won't need any experience with Unreal Engine....

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1 - 4 of 4 Reviews for Unreal Engine Fundamentals

By Andreas M

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Nov 2, 2024

I'm very satisfied with the flow this course because it sets things in a proper order helping in that way the Landscape creating process witch is very critical to start building a virtual world. One little thing i missed in the materials section of this course is the technique that blending the texture of the objects with the texture of the landscape. So thanks alot for this awsome course!

By Felipe P d R

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Nov 26, 2024

Logan rocks. It explain absolutely everything in a good way of understandment, he shows that he studied and give the class. Suprisingly that not happens on Game Design, Blueprint and Visual Development and Audio Design in Games courses

By Kathy K N

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Oct 15, 2024

Amazing instructor, highly recommend for any level of UE user!

By Chantal D

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Nov 25, 2024

There's some good stuff in here learning the fundamentals of Unreal Engine landscape and material editing and lighting, however unfortunately a lot of the information presented here is now outdated and it doesn't look like this is being addressed by Epic or the instructor, and there are large gaps in learning the basics of some more specific things such as source control set up.