Elevate your game design skills with our immersive course on User Interface (UI) in Unreal Engine, where no prior experience is necessary, though completion of Courses 1-4 is recommended. This course stands out by blending theoretical insights with hands-on practice to create exceptional user experiences.
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User Experience in Game Design
Ce cours fait partie de Epic Games Game Design Certificat Professionnel
Instructeurs : Christopher Main
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Compétences que vous acquerrez
- Catégorie : Video Game Development
- Catégorie : User Experience (UX) Design
- Catégorie : Unreal Engine
- Catégorie : Video Game Design
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octobre 2024
4 devoirs
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Il y a 4 modules dans ce cours
In this module we will discover what User Experience means in Game Design. This process will give you a glimpse into User Experience methodologies and different approaches to game design. There are a variety of concepts that apply to all User Experience categories to review and consider during development.
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7 vidéos1 devoir2 sujets de discussion
In this module we will discover what Accessibility means in Game Design. It will provide examples on how these accessibility features often improve the experience for all players, and not just those who are disabled.
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6 vidéos1 devoir3 sujets de discussion
In this module we will discover how to examine the user experience for different categories of a game. While this is not a complete list, it is good selection of a few main categories for User Experience; Game Design - the whole experience, Level Design, Combat Design, Objective Design, and Crafting Design. User Experience is closely related to full on game design, but is more catered toward the player's perspective.
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7 vidéos1 devoir4 sujets de discussion
In this module we will discover how to design a game loop. Each game has a series of small actions that are consistently repeated. This is why it is considered a loop. A game loop is broken down in to five time based goal; Per Second Goals, Minute Goals, 15 Minute Goals, Hour Goals and Long Term Goals. A game loop shows the full circle experience of what you are trying to portray through a game.
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9 vidéos1 devoir1 évaluation par les pairs6 sujets de discussion
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