Learner Reviews & Feedback for Blueprint Scripting by Epic Games
About the Course
Top reviews
AP
Nov 3, 2024
Thanks Ryan! I learned some very useful knowledge in this course. I am much more comfortable with event dispatchers now as well :)
SS
Jul 20, 2025
Course was superb but thing is that some parts feel missong, but if you can figure that out then its an amazing course!!!
1 - 15 of 15 Reviews for Blueprint Scripting
By Chantal D
•Dec 9, 2024
Epic Games really needs to do some quality control on these courses. This is yet another course in their 8 course Professional Certificate that they are pushing where it has grading errors in the quizzes and awkward video production errors (like not cutting out fumbled words when the instructor resets and says it all again). The majority of the content itself is not bad, but these are all lacking quality assurances making the learning experience frustrating.
By Dave D
•Mar 29, 2025
There was a missing lesson that was mentioned in the course regarding integrating interaction with the player character. Fortunately, a student provided details. Other than that the instruction on using blueprints and building mechanics with them were great! When I first took the course a month ago, the questions were not well aligned with the material (just the game design course when I took it). When I retook this course's quizzes just now they were fine, so perhaps the author has updated them in the past month? Similarly the instructions for what to do for the final project's instructions were not well either. They focussed on the process of designing a game (Ryan's other course) more than they did on what to provide in terms of game mechanics, which is what this course's material covers. That said the final project itself was a great exercise that helped solidify the lessons and the lessons themselves were good - with the exception of the missing lesson. Overall a good course, but it could have used more polish.
By 陈嘉伟
•Dec 15, 2024
There are some deficiencies in some tutorials, which almost prevented the project from being completed. Please check the video carefully and provide additional explanations.
By Felipe P d R
•Nov 26, 2024
The same bad joke os the Game Design course
By Moises O
•Jan 25, 2025
Good content overall blueprinting scripting, but the final evaluations are too much requirements, based on asking things from previous courses but not only this one, and it ask to actually Package your game as a ".exe" playable, but i never teach you that, and it not easy at all. it takes over 90Gb downloads in Visual Studio and other SKD in order to achieve it. The course doesnt prepare you for what it ask you to do. But if we talk about the Course content quality on ONLY that specific topic, its pretty good.
By Renan A
•Jun 30, 2025
Some videos are missing. Some videos are clearly not edited, the instructor makes mistakes, repeats itself. I felt dumb because i couldn't follow a video after rewatching it 3 times, then i realised that a lot of people had the same problems.
By Zamir M
•Aug 25, 2025
everything i liked it was best but if the professor tell more in introduction so we can understand why are we creating this variable and and that variable will code at 4th module means like its suspense what to do with this variable till 4 module
By Diāna R
•Oct 17, 2025
We get a lot of basic theory, but not enough practice along with the teacher. The tasks presented at the end of the course require far more additional learning than is given in the course. Also many were confused how to upload their ready tasks to the webpage, and thus there are a lot of blank submissions/not filled/ with no packaged games by other classmates.
By Julian G
•Sep 10, 2025
Der Kurs erwartet etwas mehr als nur Basis Kenntnisse von BP Scripting, es wird erwartet das man ein komplettes kleines Game zusammen bastelt. Ich fand ihn vergleichsweise gut zu den vorherigen 3 Kursen.
By Adrian P
•Nov 3, 2024
Thanks Ryan! I learned some very useful knowledge in this course. I am much more comfortable with event dispatchers now as well :)
By Simon K
•Aug 29, 2025
Liked the course, the final assignment was time challenging, but still interesting.
By Bryan N A
•Sep 7, 2025
Clear, helpful and challenging at the same time
By Waldemar K
•Oct 19, 2024
very good explained
By Saud S
•Jul 21, 2025
Course was superb but thing is that some parts feel missong, but if you can figure that out then its an amazing course!!!
By Gavin K
•Dec 26, 2025
After completing the full eight-course Epic Games Game Design program, my overall impression is largely negative. Much of the material is outdated, so only about half of the instruction is directly usable, with the rest requiring heavy reliance on YouTube tutorials and independent research. The pacing across courses is inconsistent and often chaotic, and the suggested timelines for final projects are unrealistic. Quizzes are either overly simple or rely on extremely precise spelling and terminology, which pushes students to consult discussion boards where answers are commonly shared. Grading is handled entirely by AI and peer review, with no meaningful instructor involvement beyond copied discussion prompts. The latter half of the program is particularly frustrating. Core implementation and system design are delayed until the final course, and even then they are taught using older versions of Unreal Engine, causing frequent mismatches and confusion. Animation examples are often buggy, with little to no guidance on refinement, and several videos are poorly edited, sometimes cutting out critical steps entirely. The peer review process also loses credibility as more submissions rely on AI-generated images or videos, which diminishes the value of genuine effort. While I did gain some basic understanding of user experience concepts and general familiarity with Unreal Engine, most real learning came from external sources. I cannot recommend this course and strongly suggest investing in a more current program with active instruction and support.