What Is Programming? And How To Get Started
January 28, 2025
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This course is part of C++ Programming for Unreal Game Development Specialization
Instructor: Dr. Tim "Dr. T" Chamillard
3,314 already enrolled
Included with
(17 reviews)
Recommended experience
Intermediate level
Completion of the previous courses in the Specialization before starting this course.
(17 reviews)
Recommended experience
Intermediate level
Completion of the previous courses in the Specialization before starting this course.
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This course is the third course in the specialization about learning how to develop video games using the C++ programming language and the Unreal game engine on Windows or Mac.
This course assumes you have the prerequisite knowledge from the previous two courses in the specialization. You should make sure you have that knowledge, either by taking those previous courses or from personal experience, before tackling this course. Throughout this course you'll continue building your foundational C++ and Unreal knowledge by exploring more C++ and Unreal topics. Module 1: Learn how abstraction helps us develop good software and design and implement console app classes Module 2: Explore how functions really work "under the covers" Module 3: Design and implement Unreal classes and include them in a game. Discover how strings work in both C++ and in an Unreal HUD Module4: Expand your understanding of pointers and add sound effects to an Unreal game
In this module, you'll learn about abstraction, which is all about deciding what details matter (and what details don't) as we develop a solution to a particular problem. You'll also learn how to design and implement a console app class.
15 videos9 readings1 programming assignment1 discussion prompt
In this module, we'll look more closely at how functions work, including how parameters work and how we return a value from a function.
9 videos2 readings1 programming assignment1 discussion prompt
In this module, you'll learn how to design and implement a class for use in an Unreal game. You'll also learn about strings and how we can use them in both console apps and Unreal games.
12 videos6 readings1 programming assignment1 discussion prompt
In this module, you'll (finally!) take a closer look at how pointers work in both C++ and Unreal. You'll also learn how to add sound effects to your Unreal games.
7 videos3 readings1 assignment1 discussion prompt
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Reviewed on May 6, 2022
Great course for learning C++ Classes and Object Oriented Programming and how to use that knowledge in Unreal Games
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