Epic Games
Visual Development and Audio Design in Games
Epic Games

Visual Development and Audio Design in Games

This course is part of Epic Games Game Design Professional Certificate

Taught in English

Christopher Main
Christen Main

Instructors: Christopher Main

Included with Coursera Plus

Course

Gain insight into a topic and learn the fundamentals

Beginner level

Recommended experience

10 hours (approximately)
Flexible schedule
Learn at your own pace

Details to know

Shareable certificate

Add to your LinkedIn profile

Recently updated!

September 2024

Assessments

4 assignments

Course

Gain insight into a topic and learn the fundamentals

Beginner level

Recommended experience

10 hours (approximately)
Flexible schedule
Learn at your own pace

See how employees at top companies are mastering in-demand skills

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Build your Design and Product expertise

This course is part of the Epic Games Game Design Professional Certificate
When you enroll in this course, you'll also be enrolled in this Professional Certificate.
  • Learn new concepts from industry experts
  • Gain a foundational understanding of a subject or tool
  • Develop job-relevant skills with hands-on projects
  • Earn a shareable career certificate from Epic Games
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Earn a career certificate

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There are 5 modules in this course

Welcome to the Introduction to Art Styles module! In this module we will explore Art Styles, Camera Perspectives and Lighting in Game Design. This module will help you breakdown the art style of a game and how it can impact game design.

What's included

9 videos1 assignment3 discussion prompts

In this module we will cover technical animation and Unreal Engine's animation systems. We will create a new project as a foundation to be used for future game prototyping. In this project, we will import an assortment of Mixamo assets as a base animation kit.

What's included

28 videos1 assignment1 discussion prompt

In this module we will cover what is a 3D model and how it is broken down in to triangles. We will review optimization techniques to help make a game run with smooth framerates. We will walkthrough the development of a 3D model from sketch, creation and implementation. We will import addition free 3D models to use in our re-design of the Stylized Egypt level.

What's included

14 videos1 assignment1 peer review1 discussion prompt

In this module we will review what the Niagara VFX system is in Unreal Engine 5 and how it is broken down in to Niagara Emitters and Niagara Systems. We will also take a look a implementing common audio design components through your level and character.

What's included

10 videos1 assignment

What's included

2 videos1 peer review1 discussion prompt

Instructors

Christopher Main
Epic Games
4 Courses169 learners
Christen Main
Epic Games
2 Courses144 learners

Offered by

Epic Games

Recommended if you're interested in Design and Product

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