What Is Programming? And How To Get Started
January 28, 2025
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Recommended experience
Intermediate level
Ideal for Unreal Engine 5 developers creating AAA vehicles with Blueprints. Requires basic Blueprint skills and Matrix demo scene download.
Recommended experience
Intermediate level
Ideal for Unreal Engine 5 developers creating AAA vehicles with Blueprints. Requires basic Blueprint skills and Matrix demo scene download.
Implement Blueprints to create functional vehicle systems.
Break down the process of tweaking car performance and integrating sound effects.
Assess the effectiveness of vehicle design and performance in-game scenarios.
Develop fully functional, AAA-quality vehicles using Unreal Engine 5.
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October 2024
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In this course, you’ll dive deep into the world of Unreal Engine 5, learning how to design and implement AAA-quality game vehicles. Starting with the basics, you'll explore the Matrix City sample and learn how to source and import vehicles into Unreal. You’ll also go step-by-step through customizing cars, including input mapping, camera rotations, and adding immersive sounds and visuals that bring your game environment to life.
As you progress, the focus shifts to advanced vehicle mechanics. You'll master the process of setting up essential car functions like friction, suspension, and engine tweaks. The course also covers the intricacies of blueprints for features like speed meters, brake lights, and the logic behind entering and exiting vehicles. By following along with the comprehensive walkthroughs, you’ll gain practical skills that can be applied to real-world projects. Finally, the course wraps up with enhancements that elevate your vehicles to AAA standards. You’ll learn how to integrate sound effects, particle effects, and even racing elements such as timers and checkpoints. By the end of this journey, you’ll have the knowledge and tools to create professional-grade vehicles for any Unreal Engine project. This course is perfect for game developers, 3D artists, and Unreal Engine users with a basic understanding of game development. Familiarity with Blender is helpful but not required.
In this module, we will provide an overview of the course, discussing the key areas you’ll be learning, such as vehicle setup, physics, and customization in Unreal Engine 5. You’ll also get a preview of the tools and workflows that will guide the entire process of building professional-grade game vehicles.
1 video1 reading
In this module, we will guide you through the process of setting up a basic car within Unreal Engine 5, starting from sourcing cars and importing them from Blender to Unreal. You will also learn how to map vehicle controls, customize camera movements, and add sound effects. By the end of this section, you will have a fully functional car with custom features, including a speed meter and essential blueprints.
10 videos
In this module, we will focus on the core vehicle statistics that affect in-game performance. You’ll learn how to add friction for realistic tire-road contact, set up engine parameters for speed and acceleration, and fine-tune suspension and steering to ensure smooth and responsive vehicle control. These elements will give your game vehicles realistic physics and improved handling dynamics.
4 videos
In this module, we will explore how to adjust key vehicle statistics, such as speed and handling, to perfect the in-game performance. You will also learn to add brake lights and implement logic for players to enter and exit vehicles smoothly. These enhancements will ensure a more dynamic and interactive gameplay experience.
3 videos1 assignment
In this module, we will focus on enhancing the sensory impact of your vehicles by adding sound and particle effects. You’ll learn how to create realistic sounds for car impacts and skidding, as well as how to generate tire smoke during sharp turns or acceleration. These additions will make your game vehicles feel more dynamic and visually engaging.
2 videos
In this module, we will dive into adding essential racing mechanics, such as visual checkpoints and a timer system. You’ll learn how to build and place checkpoints for players to pass through, as well as how to set up timer logic to measure race duration. These features will allow you to create engaging racing challenges and improve the overall competitive experience.
3 videos1 assignment
In this module, we will summarize the entire course, revisiting the major concepts and techniques you've learned, from basic vehicle setup to advanced features like sound effects and racing logic. This final overview will help solidify your understanding and prepare you for further exploration of Unreal Engine 5’s powerful tools for game vehicle development.
1 video1 assignment
Packt helps tech professionals put software to work by distilling and sharing the working knowledge of their peers. Packt is an established global technical learning content provider, founded in Birmingham, UK, with over twenty years of experience delivering premium, rich content from groundbreaking authors on a wide range of emerging and popular technologies.
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Yes, you can preview the first video and view the syllabus before you enroll. You must purchase the course to access content not included in the preview.
If you decide to enroll in the course before the session start date, you will have access to all of the lecture videos and readings for the course. You’ll be able to submit assignments once the session starts.
Once you enroll and your session begins, you will have access to all videos and other resources, including reading items and the course discussion forum. You’ll be able to view and submit practice assessments, and complete required graded assignments to earn a grade and a Course Certificate.
If you complete the course successfully, your electronic Course Certificate will be added to your Accomplishments page - from there, you can print your Course Certificate or add it to your LinkedIn profile.
This course is one of a few offered on Coursera that are currently available only to learners who have paid or received financial aid, when available.
You will be eligible for a full refund until two weeks after your payment date, or (for courses that have just launched) until two weeks after the first session of the course begins, whichever is later. You cannot receive a refund once you’ve earned a Course Certificate, even if you complete the course within the two-week refund period. See our full refund policy.
Yes. In select learning programs, you can apply for financial aid or a scholarship if you can’t afford the enrollment fee. If fin aid or scholarship is available for your learning program selection, you’ll find a link to apply on the description page.
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